https://bugs.kde.org/show_bug.cgi?id=485927
--- Comment #45 from David Edmundson <k...@davidedmundson.co.uk> --- >I'm also wondering whether other components using QtQuick would need changes. Most others are fine. If you're using threaded rendering (which is the default) you get a custom animation driver provided by QSGGuiThreadedRenderLoop. It makes use of the quick animation driver being backed by thread-local storage to end up having a custom animation driver per window that gets driven. That remains an option for kwin, but introducing threads always has some risk! -- You are receiving this mail because: You are watching all bug changes.