https://bugs.kde.org/show_bug.cgi?id=485927

--- Comment #45 from David Edmundson <k...@davidedmundson.co.uk> ---
>I'm also wondering whether other components using QtQuick would need changes.

Most others are fine. If you're using threaded rendering (which is the default)
you get a custom animation driver provided by QSGGuiThreadedRenderLoop. It
makes use of the quick animation driver being backed by thread-local storage to
end up having a custom animation driver per window that gets driven.

That remains an option for kwin, but introducing threads always has some risk!

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