https://bugs.kde.org/show_bug.cgi?id=485927

--- Comment #37 from David Edmundson <k...@davidedmundson.co.uk> ---
>QSGRenderThread::syncAndRender advances the animation driver every time right 
>before rendering, afaict that is not throttled below the display refresh rate.

KWin won't use that.

Kwin *currently at least* only uses the main thread render loop

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