https://bugs.kde.org/show_bug.cgi?id=485927
--- Comment #37 from David Edmundson <k...@davidedmundson.co.uk> --- >QSGRenderThread::syncAndRender advances the animation driver every time right >before rendering, afaict that is not throttled below the display refresh rate. KWin won't use that. Kwin *currently at least* only uses the main thread render loop -- You are receiving this mail because: You are watching all bug changes.