kwrightapache commented on issue #11883:
URL: https://github.com/apache/lucene/issues/11883#issuecomment-1327738427

   On a whim I decided to verify that the point it finds for the intersection 
is actually within both shapes.  But (guess what) it's not.
   
       final GeoPoint intersectionPoint = new 
GeoPoint(0.3374386757253078,-0.6983427934019486,-0.6312309268629938);
               if (polygon1.isWithin(intersectionPoint)) {
         System.out.println("IntersectionPoint "+intersectionPoint+" is within 
polygon1");
                                        }
       if (polygon2.isWithin(intersectionPoint)) {
         System.out.println("IntersectionPoint is within polygon2");
       }
   
   ... prints nothing.
   
   So it may be that the bounds planes it chooses are not the best / correct 
ones.  There is logic in the construction of the GeoConvexPolygon that attempts 
to deal with linear lines of points and it's conceivable that that logic is 
failing us here.
   
   I agree with idea that creating explicit bounds planes would likely solve 
this issue and could be done regardless of linearity of points.  That makes it 
attractive indeed.  We'd basically want to construct them so that we get a 
plane perpendicular to the edge plane that goes through the center of the 
planet and through the endpoint.  Since precision is an issue using the correct 
construction technique would be important.
   
   
   
   
   


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