Thanks very much Sze - they all look very helpful. Qt is awesome. But it can be "awesomer" ;-)
> On 12 Jul 2016, at 19:41, Sze Howe Koh <szehowe....@gmail.com> wrote: > >> On 12 July 2016 at 14:53, John C. Turnbull <ozem...@ozemail.com.au> wrote: >> Thanks. I never thought of using Google ;-) >> >> Sadly Google shows me what *they* want me to see, not necessarily what I am >> actually looking for. >> >> Hence asking the question here: amongst a group of Qt experts who are not >> controlled by revenue-generating curating algorithms and who could point me >> to the most appropriate articles for my questions. >> >> Thanks for the links. I will check them out and hopefully they will give me >> the info I seek. >> >> -jct >> >>> On 12 Jul 2016, at 16:38, Mitch Curtis <mitch.cur...@qt.io> wrote: >>> >>> Have you tried Google? :D These two links probably cover your first two >>> questions: >>> >>> http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph.html >>> http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph-renderer.html >>> >>> >>>> -----Original Message----- >>>> From: Interest [mailto:interest-bounces+mitch.curtis=qt...@qt-project.org] >>>> On Behalf Of John C. Turnbull >>>> Sent: Tuesday, 12 July 2016 4:06 AM >>>> To: Uwe Rathmann <uwe.rathm...@tigertal.de> >>>> Cc: interest@qt-project.org >>>> Subject: Re: [Interest] Utilizing the GPU, how to start? >>>> >>>> Anyone? >>>> >>>>>> On 10 Jul 2016, at 23:23, John C. Turnbull <ozem...@ozemail.com.au> >>>>> wrote: >>>>> >>>>> I am still new to Qt but am very interested in the technology and the >>>> deep innards of how it functions. I have worked in a 3D animation studio >>>> and learned a lot while I was there. >>>>> >>>>> Is there documentation or articles that: >>>>> >>>>> 1) Describe in detail how the Qt Quick rendering pipeline is designed >>>> and how it operates. >>>>> >>>>> 2) Describe the structure and overall architecture of the Qt Quick >>>> Scenegraph and how it is rendered? >>>>> >>>>> 3) Describe the steps that have been taken so far and any further steps >>>> planned to optimise both (1) and (2)? >>>>> >>>>> I really want to know how all this hangs together as I may be able to >>>> further optimise and improve aspects of them. >>>>> >>>>> -jct > > Hi John, > > In addition to Mitch's links, these might also interest you as you > mentioned experience in a 3D animation studio: > * http://doc.qt.io/qt-5/qt3d-overview.html > * http://doc.qt.io/qt-5/qt3drender-framegraph.html > > As for optimizations for Qt Quick, I think the Qt Company staff > members involved are in the best position to provide you with the > relevant info. Note that it is currently summer holidays in Norway, so > most of the staff are on leave till the end of July. Here's a small > peek at some of their recent work (although these are components built > on top of Qt Quick, rather than Qt Quick itself): > * http://blog.qt.io/blog/2015/03/31/qt-quick-controls-for-embedded/ > > > Regards, > Sze-Howe _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest