That's why you don't charge anywhere near $350/month/developer. That's the whole problem I am trying to solve. Most indie, small and moderate businesses simply can't afford that.
But if you charge them something much, much less for a commercial license and then Qt recoups its costs from a small slice of royalties, everyone is happy! The in-house license would be more expensive per month but would mostly be used by larger corporations. -----Original Message----- From: interest-bounces+ozemale=ozemail.com...@qt-project.org [mailto:interest-bounces+ozemale=ozemail.com...@qt-project.org] On Behalf Of Thiago Macieira Sent: Saturday, July 11, 2015 5:36 AM To: interest@qt-project.org Subject: Re: [Interest] Indie Mobil Program terminated? On Saturday 11 July 2015 03:12:05 John C. Turnbull wrote: > But you're just focusing on the indie license. I am not even talking > about an indie license, just an in-house license and a commercial license. That makes it even worse. The price of a commercial licence is $350/month/developer. At a 5% cut, that means $6800 net revenue per month to break even with current prices, assuming you're working alone. Multiply that by the number of developers. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest