It's a starting point for discussion of a whole new pricing model.

The important thing is that everyone should be able to afford to develop with 
Qt. The Qt Company should benefit if a Qt app makes a million sales and this 
would be balanced by all those apps which are complete duds.

I know there's more complexity than what I have proposed but as a starting 
point to a new model where everyone can afford to use Qt will end with a model 
where developers flock to Qt by the thousands and The Qt Company will remain 
viable if not extremely successful.

-jct

> On 10 Jul 2015, at 18:42, Gian Maxera <gmax...@gmail.com> wrote:
> 
> It seems a good idea … but how can you be implemented ? I see big problem of 
> implementation.
> The mobile app world it’s pretty straightforward because the app can be sold 
> only by Apple or Google Play store … and they can take money directly from 
> sales. There is no way for cheat.
> But how Qt company monitorize the sales and ask a bill about that ? It cannot 
> take money directly from sales because we don’t sell app passing through Qt.
> Also, do not forget that Qt is not only mobile. So, how can this schema be 
> applied to embedded world, desktop application, industrial applications, and 
> so on ?? Do not look only at big companies. In the past, I used Qt to create 
> an application that I sold to a small company and this company embed this 
> application in their hardware devices and sold to others distribution 
> companies that they sell to final consumer !! How can you ask me to pay a 
> percentage of revenue ??
> 
> Ciao,
> Gianluca.
> 
> 
>> On 10 Jul 2015, at 09:35, John C. Turnbull <ozem...@ozemail.com.au> wrote:
>> 
>> Even better...
>> 
>> Have ONE Qt product which includes all the bells and whistles and all the 
>> ports but TWO licenses; an in-house license for those who do not sell their 
>> products and a commercial license for those who do.
>> 
>> The in-house license could be sold for about $50 per month and includes 
>> support and upgrades.
>> 
>> The commercial license is either free or something nominal like $10 per 
>> month plus 5% of sales.
>> 
>> That way *everyone* can afford to use Qt, *everyone* has access to all the 
>> features and platform, *nobody* has to worry about lawyers and The Qt 
>> Company can make a fortune even if just a few of the resulting apps make it 
>> in the big time with massive sales.
>> 
>> It's a win-win-win-win situation!
>> 
>> -jct
>> 
>>> On 10 Jul 2015, at 18:13, John C. Turnbull <ozem...@ozemail.com.au> wrote:
>>> 
>>> Here's something out of left field...
>>> 
>>> How about you give everyone access to the full commercial version and 
>>> license of Qt with all the features and the ability to sell through app 
>>> stores at no cost and then make your money purely based on a proportion of 
>>> sales revenue?
>>> 
>>> Something to think about...
>>> 
>>>> On 8 Jul 2015, at 07:47, Nuno Santos <nunosan...@imaginando.net> wrote:
>>>> 
>>>> Agree…
>>>> 
>>>> Nuno Santos
>>>> Founder / CEO / CTO
>>>> www.imaginando.pt
>>>> +351 91 621 69 62
>>>> 
>>>>> On 07 Jul 2015, at 21:14, m...@rpzdesign.com wrote:
>>>>> 
>>>>> What a perfect example given below by Jason H.
>>>>> 
>>>>> Go ahead and search for a QT competitor product that emphasizes that you 
>>>>> talk to your lawyer.
>>>>> 
>>>>> http://www.qt.io/faq/
>>>>> 
>>>>> Again, its really bad optics when the word "lawyer" keeps popping up
>>>>> and whacking potential customers in the face.
>>>>> 
>>>>> That is causing LOSS of SALES.
>>>>> 
>>>>> Poor John Turnbull below is now spending his money on his
>>>>> lawyer or a competitor instead of sending those dollars to QT.
>>>>> 
>>>>> The horse and water analogy applies here.
>>>>> 
>>>>> md
>>>>> 
>>>>> 
>>>>>> On 7/7/2015 1:36 PM, Jason H wrote:
>>>>>> 1. Consult your laywer.
>>>>>> 2. But there is some question if LGPL apps are allowed in the App stores.
>>>>>> 3. I'd get the Indie Mobile for $25/25 (I forget) before August 31 and 
>>>>>> get
>>>>>> grandfathered in. This is not advice, but it's what I would do.
>>>>>> *Sent:* Tuesday, July 07, 2015 at 3:11 PM
>>>>>> *From:* "John C. Turnbull" <ozem...@ozemail.com.au>
>>>>>> *To:* "Ben Lau" <xben...@gmail.com>
>>>>>> *Cc:* "interest@qt-project.org" <interest@qt-project.org>
>>>>>> *Subject:* Re: [Interest] Indie Mobil Program terminated?
>>>>>> Ok, this is all very confusing for me.  I am just starting out with Qt 
>>>>>> and am
>>>>>> using the LGPL edition.
>>>>>> What are my limitations with that? It costs me nothing but do I have to
>>>>>> distribute my source code along with the app and am I missing out on 
>>>>>> features
>>>>>> and/or the ability to sell my app on iOS or Android?
>>>>>> I simply can't start paying $350 per month when so much is the learning 
>>>>>> curve at
>>>>>> the moment so is it possible to stay on this license until I actually 
>>>>>> want to
>>>>>> sell my app and only miss out on paid support until then? Or is it that 
>>>>>> there's
>>>>>> a whole bunch of features that I can't even use till I fork out that
>>>>>> unsustainable amount each month?
>>>>>> Thanks,
>>>>>> -jct
>>>>> _______________________________________________
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