Sorry, syncing NEW workshop maps while my server is using
sv_setsteamaccount.

The one word makes a difference.

On Thu, Jul 2, 2015 at 5:35 PM, Ross Bemrose <[email protected]> wrote:

> Just an FYI, I'm still seeing crashes on my Linux server when syncing
> workshop maps while my server is using sv_setsteamaccount.
>
> On Thu, Jul 2, 2015 at 5:22 PM, John Schoenick <[email protected]>
> wrote:
>
>> Hey guys, with today's update we're introducing a few new features that
>> will impact servers, and I just wanted to give you guys a heads up.
>>
>> There is a new quickplay category, featured, that represents the featured
>> maps for a given campaign. In order to have your server in this category,
>> you need to be running the mapcycle mapcycle_featured_maps.txt, and have
>> the special string 'featured' in your quickplay tags.
>>
>> Today's update also introduces contracts, which currently require players
>> be on official servers to complete. Unfortunately, our current setup makes
>> it very difficult to restrict features like this other than in an
>> all-or-nothing manner, and we determined this was necessary to protect the
>> system from immediate abuse.
>>
>> We agree this is not ideal. We are continuing the look at the situation
>> with community servers and how we can better support passionate
>> communities, but currently have nothing to announce.
>>
>> - JohnS
>>
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>>
>
>
>
> --
> Ross Bemrose
>



-- 
Ross Bemrose
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