Ok this is almost the last straw for me hosting TF2 servers - first you
basically kill anything to do with the community but rather than deal with
those few select that abuse something you take everything away from
everyone. To not be able to run what introduces contracts and to require to
play only on official servers really kills community servers that could host
these much better than poorly run Valve servers.  

You say you are looking at the situation with Community servers but I find
this very hard to believe and nothing more than propaganda to save face.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of John
Schoenick
Sent: Thursday, July 02, 2015 5:23 PM
To: Half-Life dedicated Linux server mailing list;
[email protected]
Subject: [hlds_linux] Community Servers and the Gun Mettle Update

Hey guys, with today's update we're introducing a few new features that will
impact servers, and I just wanted to give you guys a heads up.

There is a new quickplay category, featured, that represents the featured
maps for a given campaign. In order to have your server in this category,
you need to be running the mapcycle mapcycle_featured_maps.txt, and have the
special string 'featured' in your quickplay tags.

Today's update also introduces contracts, which currently require players be
on official servers to complete. Unfortunately, our current setup makes it
very difficult to restrict features like this other than in an
all-or-nothing manner, and we determined this was necessary to protect the
system from immediate abuse.

We agree this is not ideal. We are continuing the look at the situation with
community servers and how we can better support passionate communities, but
currently have nothing to announce.

- JohnS

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