Just an FYI, I'm still seeing crashes on my Linux server when syncing workshop maps while my server is using sv_setsteamaccount.
On Thu, Jul 2, 2015 at 5:22 PM, John Schoenick <[email protected]> wrote: > Hey guys, with today's update we're introducing a few new features that > will impact servers, and I just wanted to give you guys a heads up. > > There is a new quickplay category, featured, that represents the featured > maps for a given campaign. In order to have your server in this category, > you need to be running the mapcycle mapcycle_featured_maps.txt, and have > the special string 'featured' in your quickplay tags. > > Today's update also introduces contracts, which currently require players > be on official servers to complete. Unfortunately, our current setup makes > it very difficult to restrict features like this other than in an > all-or-nothing manner, and we determined this was necessary to protect the > system from immediate abuse. > > We agree this is not ideal. We are continuing the look at the situation > with community servers and how we can better support passionate > communities, but currently have nothing to announce. > > - JohnS > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Ross Bemrose _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

