Unfortunately, TF2 is a pretty good measure. The predicted doom and gloom
continues to happen, whether or not people are talking about it is beyond
me. Everything I've seen so far mimics what occurs daily in TF. Both
problems are relatively easy to solve, in TF's case, passing the Steam
Guard cookie in a Steam callback would `fix` about 90% of cases (as already
proven with external ban methods). Steam doesn't rate limit account
creations at all, there's simply not enough people at Valve to look at each
individual case of multiple accounts. Allowing Server Operators to protect
their servers seems to be the only step forward.

But I digress, this is about the new globalized Family Sharing exploit, not
presently poisoned games,
Kyle.


On Sun, Oct 20, 2013 at 3:21 AM, dan <[email protected]> wrote:

> On 20/10/2013 00:23, Kyle Sanderson wrote:
>
>> Considering this is the first weekend where the beta was opened up, it's
>> only going to get worse.
>>
>
> Unlikely, if TF2 is a good measure. The predicted doom and gloom didn't
> really happen.
>
> --
> Dan
>
>
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