Unfortunately, TF2 is a pretty good measure. The predicted doom and gloom continues to happen, whether or not people are talking about it is beyond me. Everything I've seen so far mimics what occurs daily in TF. Both problems are relatively easy to solve, in TF's case, passing the Steam Guard cookie in a Steam callback would `fix` about 90% of cases (as already proven with external ban methods). Steam doesn't rate limit account creations at all, there's simply not enough people at Valve to look at each individual case of multiple accounts. Allowing Server Operators to protect their servers seems to be the only step forward.
But I digress, this is about the new globalized Family Sharing exploit, not presently poisoned games, Kyle. On Sun, Oct 20, 2013 at 3:21 AM, dan <[email protected]> wrote: > On 20/10/2013 00:23, Kyle Sanderson wrote: > >> Considering this is the first weekend where the beta was opened up, it's >> only going to get worse. >> > > Unlikely, if TF2 is a good measure. The predicted doom and gloom didn't > really happen. > > -- > Dan > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

