At the moment, forests obscure rivers on the same tile. In order to fix this properly, we would need partial forest graphics similar to the beach graphics. This should allow for very nice combinations of forests and rivers. The number of different river graphics might also be cut down considerably by creating and combining appropriate third-of-a-tile images.

This looks like a lot of work, but it isn't, really. Our river graphics are of low quality, so redrawing a few of them would be a good idea anyway. In other words, cutting the extant graphics programmatically would not entail any loss of quality. And if we had graphics of individual trees rather than forests, we could create the necessary forest tiles programmatically, too. And we could create forest borders similar to beaches.


Regards

Michael

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