On 11/17/2015 08:05 PM, David Seikel wrote:
> On Tue, 17 Nov 2015 18:07:26 +0900 Carsten Haitzler (The Rasterman)
> <[email protected]> wrote:
>
>> On Tue, 17 Nov 2015 13:34:06 +1000 David Seikel <[email protected]>
>> said:
>>
>>> On Tue, 17 Nov 2015 11:56:50 +0900 Carsten Haitzler (The Rasterman)
>>> <[email protected]> wrote:
>>>
>>>> On Sat, 14 Nov 2015 10:56:13 +0000 [email protected] (Stefano
>>>> M.) said:
>>>>
>>>>> Hello,
>>>>>
>>>>> I build EFL and Enlightenment from git using the PKGBUILD files
>>>>> provided.
>>>>>
>>>>> I currently have installed:
>>>>>
>>>>> - enlightenment-git 0.19.99.20768.64ceff5-1
>>>>> - efl-git 1.16.99.32217.69a8de5-1
>>>>> - elementary-git 1.16.99.12276.779b834-1
>>>>>
>>>>> The system works OK, but when I open the Enlightenment settings
>>>>> panel the window is empty or it shows a snapshot of whatever is
>>>>> in the background (e.g. web browser). This happens with any
>>>>> Enlightenment setting window: screen blanking, window remembers,
>>>>> etc.
>>>>>
>>>>> Any ideas of what might be causing this? I will be happy to
>>>>> provide you with more information if you need.
>>>> actually... do you have a "hybrid graphics" system? like nvidia +
>>>> intel or ati
>>>> + intel? just a hunch...
>>> It's possible to have such a graphics system and not know about it.
>>> For instance nVidia GTX xxxM (where xxx is a normal nVidia graphics
>>> system model), have an Intel chip as the front end.  These are
>>> called Optimus, and are made mostly for laptops.  The idea being
>>> that if you don't need the grunt of the nVidia side of things, they
>>> just run the Intel side of things, using less power, making your
>>> battery life longer.  The "M" at the end is a dead give away, even
>>> if otherwise never mentioned.
>> lspci ... you'd know it. intel graphics and nvidia graphics - most
>> likely. :) i actually don't have any laptop with hybrid gfx. so all
>> my systems work. the other guy who has such issues does have a hybrid
>> system - it works on all his other machines except this one.
>>
>> i am wondering if this is the pattern. as such we don't drive or have
>> much to do with the actual back-end of this. we deal with glx+gl or
>> egl+gles - what it runs on is below this layer. though we do bypass
>> down to this layer for vsync events (direct to drm device).
>>
>> right now i am trying to find out what is common among those with this
>> problem, as i see zero issues on any machine i have - across 3
>> different intel systems (with different cpu/gpu types and
>> generations), an ati machine (pure ati - an old core 2 duo laptop)
>> and 2 nvidia desktops. zero issues. :/
>>
>> i can keep hunting. i can try my other nvidia laptop where it
>> actually uses nouveau drivers ... but i suspect it'll work too.
> I have an ASUS ROG GR6 on my desk, with an NVIDIA GeForce GTX 960M.  The
> only device I have with one of those hybrid graphics systems.  It
> belongs to a client, with Windows 8.1 on it, and it wont be getting
> any other OS installed on it.  So I can't test out Enlightenment on it.
If you have a spare USB3 Flash drive you could always put a Linux image 
on it and test from there, Yes its the crazy world where in where my PC 
will boot faster off a flash drive I plug in then its (HDD)
> It's likely that after this project is finished, I might buy it from
> the client, to be used as a Windows development box for my virtual
> world work (which is what the client has me doing anyway).  Then I'll
> be getting EFL running on it under Windows (not something the client
> wants), and I could dual boot it into Linux at that time to help out
> with this, if it's still needed.
>
> I gotta be busy with this current contract though, tight deadline and a
> lot of work to get through.
>
>> :/ WHY does this happen?
>>
>>> Oculus Rift developers are having a hard time with these, as Oculus
>>> has dropped support for them, though laptops are popular for demos,
>>> coz it's easier to carry one around.  I had a hard time with one,
>>> before I discovered that the client will be using laptops for their
>>> Rift stuff, so we decided to stick with the last Rift SDK that
>>> supported nVidia Optimus.
>>>
>>> I have no idea what the ATI versions are like.


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