On Tue, 29 Nov 2011 13:53:50 +0900 Carsten Haitzler (The Rasterman)
<[email protected]> wrote:

> On Tue, 29 Nov 2011 01:15:33 -0200 Silas Silva <[email protected]>
> said:
> 
> > 2. This game will probably not use Elementary.  Since all the UI
> > and the game itself will be customized, we are thinking on using
> > nice features of Evas.  An artist will use a GIMP-like program to
> > develop user interfaces, characters, menus, etc.  May I show layers
> > of PNG images that have transparent regions?  Any word on that?
> 
> yes. if the file loaded has an alpha channel then the image object
> reflects just this. this is how all of efl works. everything you see
> in efl is almost always composed of lots of layers of transparent
> images layered, stretched and sized and tiled to give the ui look and
> layout you want. as such edje is a way of taking these pre-made
> layouts and sticking them into a data file and loading them as a
> whole object with all the layers intact. you can have the layers
> changes and react based on messages and signals you send to the
> object - internally the images and what not inside change to reflect
> a new state based on whatever the edj file setup has in it.

Silly me, I had forgotten that some of the graphics I used in the lua
example make use of alpha PNGs.  lol

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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