This is about shader debugging, I presume? Is there anything  else in gITF 
files that might require debugging?

 

 

 

From: Dwarf-discuss <dwarf-discuss-bounces~sevaa=yarxi...@lists.dwarfstd.org> 
On Behalf Of John Carlson via Dwarf-discuss
Sent: Tuesday, November 26, 2024 4:33 AM
To: dwarf-discuss@lists.dwarfstd.org
Subject: [Dwarf-discuss] 3D debug format (not visualization)

 

Hi all,

 

About all I know about debug formats is the DWARF name,  and DWARF allows for 
source level debugging.  I probably can’t read the standard due to disability.

 

That doesn’t mean that I can’t have ideas.

 

Here’s my proposal:  a 3D debug format to allow debugging of glTF .glb binary 
files using the source level .glTF or higher level COLLADA or OpenUSD.

 

If this isn’t interesting, let me know and I will withdraw.

 

Thanks,

 

John Carlson 

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