http://bugs.freedesktop.org/show_bug.cgi?id=22743





--- Comment #22 from Forest Hale <[email protected]>  2009-10-14 02:28:54 
PST ---
Thanks to the reports of R_Mesh_Draw warnings I have identified a problem when
GL_ARB_vertex_buffer_object is not detected (such as in -safe mode), it was not
initializing the ushort triangle data on models, causing them to disappear,
which can be avoided with the setting gl_mesh_prefer_short_elements 0.

However this does not explain any bugs when GL_ARB_vertex_buffer_object is
supported.


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