http://bugs.freedesktop.org/show_bug.cgi?id=22743
--- Comment #16 from Forest Hale <[email protected]> 2009-10-13 02:46:01 PST --- If it is a regression it is not necessarily the same one, it could be a shader compile error or other silent problems. Please provide a log of running the game with these extra commandline options: -developer -condebug +gl_paranoid 1 This should produce a log named ~/.nexuiz/data/qconsole.log containing many details of how the renderer is operating, and if any GL errors were reported. Options that may tickle the bug (use in any combination you like and see if they fix it): -notexturenonpoweroftwo (disables use of non-power-of-two texture sizes) -novbo (disables use of GL_ARB_vertex_buffer_object) -nocva (disables use of GL_EXT_compiled_vertex_array) +gl_mesh_testmanualfeeding 1 (causes game to use glVertex and friends instead of glDrawRangeElements, slow) +gl_mesh_testarrayelement 1 (causes game to use glArrayElement instead of glDrawRangeElements, slow) +gl_mesh_drawrangeelements 0 (causes game to use glDrawElements instead of glDrawRangeElements) There are other options that might be involved but those are the likely suspects. Options that will almost certainly make things appear, but will perform poorly: -nofragmentshader (disables use of GLSL shaders) -safe (uses OpenGL 1.1 API only, no extensions) You may also want to try different Effects presets in the options menu to see if you can tickle the bug and isolate the causal relationships. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
