http://bugs.freedesktop.org/show_bug.cgi?id=22743
--- Comment #31 from Tobias Hain <[email protected]> 2009-10-16 02:54:04 PST --- I will reopen #24471 once it turns out that it's not a duplicate of this (closed) one. That will make this bug report here more readable. I did download Fabio's svn 9337 build. I fixes my problem. All enemies, weapons, walls are there, but it's ridiculous slow. Like 1 fps. So I went ahead, grabbed svn 9337 sources, build a x86_64 compile (make nexuiz) and launched it. I was surprised that the display was again corrupted despite the fact that Fabio's 32-Bit version worked. I tried all the switches again with the following results, which are indeed different to the ones I got from the 2.5.2 build: No fix: ------- -notexturenonpoweroftwo -nocva +gl_mesh_drawrangeelements 0 -nofragmentshader fixed: ------ -safe -novbo +gl_mesh_testmanualfeeding 1 +gl_mesh_testarrayelement 1 -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
