Peter Lemken wrote: > It is, actually. At least if you are stuck with a notebook computer. The > Rage LT Pro and Rage Mobility are among the most popular graphics > adapters around. I wish I could just put in a different card...
Yes, I understand that. That's not the point I was making, or what we were talking about. Frank made the comment that his Rage Pro was "more than powerful enough" and that peak performance could be obtained at 640x480@16/32. Remember, I have fairly intimate knowledge of this chip. You will never, ever, ever get more than ~41 fps in 'Fastest' mode (512x384@16, butt-ugly quality) on a Rage Pro. Compare that with sub-$150 current generation graphics processors that are pushing 60 fps at 1600x1200@32 with max quality settings, and sub-$200 chips that are pushing 100 fps. "More than powerful enough" depends on your frame of reference: making gears break 200 fps on a chip that's maybe four or five years old is a worthy goal, I'm not denying that. However, you need to keep things in perspective. Check out the latest DOOM engine stuff coming out of id Software, or imagine a Final Fantasy demo running at interactive framerates on a desktop PC (interactive as in being able to move the camera around the scene while it's rendering). Then come and talk with me about "more than powerful enough" :-) A Rage Pro DRI driver is a great project for people to hack on, particularly those who are new to device driver and/or 3D graphics programming. It's great to finally see some community involvement in the DRI project, and given the current state of things I hope you guys really make some progress. -- Gareth _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
