Kristian, we tested only spinning media.
I think this test was done in 2010 or 2011.
We did not have SSD that time.
In build system I would still rather rely on spinning media.

Yes, right, constructing ButeBuffer every time is just bad idea. Since they
are not thread-safe, they should be stored in ThreadLocal copy for certainly
small thread pool.
I didn't measure the time spent on flushing ByteBuffer with 256KB byte
array, might be interesting too.



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BR, tibor17
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