On Wed, Jan 07, 2004 at 09:04:20PM +0000, Luke Diamand wrote: [not sure who wrote the below] > | (please CC me as I'm not on the list) > | > | Hi, > | > | I have exactly the same problem as you (Nathan, Kevin). > | > |> Unreal Tournament (and UT 2003) is: > |>... > |> binding libGL.so.1 > |> appError called: > |> Could not load OpenGL library > > I found a solution to this on the linux games tome page, where someone > said you need to remove /usr/lib/tls (or move it out of the way). > > Worked liked a charm for me.
Urgh. /usr/lib/tls is owned by the packaging system; if you fiddle with it by hand then upgrades will probably just put it right back. If you're running a 2.6 kernel, try LD_ASSUME_KERNEL=2.4.1 instead, perhaps? That forces the NPTL libraries not to be used. -- Colin Watson [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]