Sometime in the last few days my OpenGL (or SDL, I'm not sure) has stopped working. I use OpenGL primarily for gaming, so not having it hasn't killed me. The error message I get when starting up Unreal Tournament (and UT 2003) is:
Opening SDL viewport. Bound to SDLGLDrv.so Loaded render device class. Initializing SDLGLDrv... binding libGL.so.1 appError called: Could not load OpenGL library This is odd because both Quake3 and glxgears run normally at the same frame rates as before. I am using debian sid, with XFree86 4.2.1-14. I have the latest drivers from nVidia, and I haven't changed them since UT stopped working. If anyone knows what packages are needed for UT2003 to work correctly, could they tell me? Please CC me as I'm not on the list Thanks Nathan Merritt
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