On Sat, Jul 31, 2010 at 01:02:07PM +0200, Bas Wijnen wrote:

> And I forgot to mention, there are some bugs introduced by the speed
> increase.  For example, you can get stuck in the right wall of the
> aqualung blob level.  Bob can move too far into the wall, after which he
> can no longer go left or right, but only up or down.

Ok, this is caused by a LINEDEF in the map which is meant to prevent Bob from
going in the alcoves. The line is too thin I think, but I have now removed it
completely. This allows you to enter the alcove, but this is completely
harmless, and doesn't give you any benefit.

-- 
Met vriendelijke groet / with kind regards,
      Guus Sliepen <g...@debian.org>

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