On Sat, Jul 31, 2010 at 01:02:07PM +0200, Bas Wijnen wrote: > And I forgot to mention, there are some bugs introduced by the speed > increase. For example, you can get stuck in the right wall of the > aqualung blob level. Bob can move too far into the wall, after which he > can no longer go left or right, but only up or down.
Ok, this is caused by a LINEDEF in the map which is meant to prevent Bob from going in the alcoves. The line is too thin I think, but I have now removed it completely. This allows you to enter the alcove, but this is completely harmless, and doesn't give you any benefit. -- Met vriendelijke groet / with kind regards, Guus Sliepen <g...@debian.org>
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