Thanks

We are making several documents and one of them is the GDD but we will not go 
in to grate details in it. I am more interested in using it as a tool to make 
sure that we have thought of everything. Our investors are not so interested 
in the details. It is my hope that some screen shots from our working 
prototype, together with some concept art and a realistic budget will 
convince them.

On Thursday 07 February 2008 16:41:29 Chris Stratton wrote:
> Hello,
>
> This my not be the answer you are looking for but in your case the first
> thing you want to do (If you have not done it yet), is to create a GDD
> (Game Design Document).  There are many links on this to give you a general
> idea as to what this document should be. I would definitely produce that
> and then move on with estimates and details.
>
> Here's just one of many links about GDDs
>
> http://www.unstable.com/blog/?page_id=159

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