Quoting Patrick Ye <[EMAIL PROTECTED]>: > -------------- > actorMovable = actor.GetMovable() > transform = actorMovable.GetTransform() > m = cspace.csMatrix3() > m.Row1()[0] = 2 > m.Row2()[1] = 2 > m.Row3()[2] = 2 > t = cspace.csReversibleTransform(m, cspace.csVector3(0, 0, 0)) > transform *= t > actorMovable.SetTransform(transform) > actorMovable.UpdateMove() > --------------- >
Just as a note, this is not a hard-transform but a "soft" transform (of the kind that is not supported). -M ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
