danny0405 commented on code in PR #18350:
URL: https://github.com/apache/hudi/pull/18350#discussion_r3049237175
##########
hudi-client/hudi-client-common/src/main/java/org/apache/hudi/client/transaction/TransactionManager.java:
##########
@@ -41,40 +46,166 @@ public class TransactionManager implements Serializable,
AutoCloseable {
protected final LockManager lockManager;
@Getter
protected final boolean isLockRequired;
+ private final transient TimeGenerator timeGenerator;
+ private volatile long lockHolderId; // lock holder ID
+ private int permits; // allows for nested transaction
protected Option<HoodieInstant> changeActionInstant = Option.empty();
private Option<HoodieInstant> lastCompletedActionInstant = Option.empty();
public TransactionManager(HoodieWriteConfig config, HoodieStorage storage) {
- this(new LockManager(config, storage), config.isLockRequired());
+ this(config, new LockManager(config, storage));
}
- protected TransactionManager(LockManager lockManager, boolean
isLockRequired) {
+ protected TransactionManager(HoodieWriteConfig writeConfig, LockManager
lockManager) {
+ this(lockManager, writeConfig.isLockRequired(),
TimeGenerators.getTimeGenerator(writeConfig.getTimeGeneratorConfig()));
+ }
+
+ public TransactionManager(LockManager lockManager, boolean isLockRequired,
TimeGenerator timeGenerator) {
this.lockManager = lockManager;
this.isLockRequired = isLockRequired;
+ this.timeGenerator = timeGenerator;
+ this.lockHolderId = -1;
+ this.permits = 0;
+ }
+
+ /**
+ * Caution: the invoker needs to ensure that API called within a lock
context.
+ */
+ public String generateInstantTime() {
+ if (lockHolderId < 0 && isLockRequired) {
+ throw new HoodieLockException("Cannot create instant without acquiring a
lock first.");
+ }
+ return HoodieInstantTimeGenerator.createNewInstantTime(timeGenerator, 0L);
+ }
+
+ /**
+ * Generates an instant time and executes an action that requires that
instant time within a lock.
+ * @param instantTimeConsumingAction a function that takes the generated
instant time and performs some action
+ * @return the result of the action
+ * @param <T> type of the result
+ */
+ public <T> T executeStateChangeWithInstant(Function<String, T>
instantTimeConsumingAction) {
+ return executeStateChangeWithInstant(Option.empty(), Option.empty(),
instantTimeConsumingAction);
+ }
+
+ /**
+ * Uses the provided instant if present or else generates an instant time
and executes an action that requires that instant time within a lock.
+ * @param providedInstantTime an optional instant time provided by the
caller. If not provided, a new instant time will be generated.
+ * @param instantTimeConsumingAction a function that takes the generated
instant time and performs some action
+ * @return the result of the action
+ * @param <T> type of the result
+ */
+ public <T> T executeStateChangeWithInstant(Option<String>
providedInstantTime, Function<String, T> instantTimeConsumingAction) {
+ return executeStateChangeWithInstant(providedInstantTime, Option.empty(),
instantTimeConsumingAction);
+ }
+
+ /**
+ * Uses the provided instant if present or else generates an instant time
and executes an action that requires that instant time within a lock.
+ * @param providedInstantTime an optional instant time provided by the
caller. If not provided, a new instant time will be generated.
+ * @param lastCompletedActionInstant optional input representing the last
completed instant, used for logging purposes.
+ * @param instantTimeConsumingAction a function that takes the generated
instant time and performs some action
+ * @return the result of the action
+ * @param <T> type of the result
+ */
+ public <T> T executeStateChangeWithInstant(Option<String>
providedInstantTime, Option<HoodieInstant> lastCompletedActionInstant,
Function<String, T> instantTimeConsumingAction) {
+ if (isLockRequired()) {
+ acquireLock();
+ }
+ String requestedInstant = providedInstantTime.orElseGet(() ->
HoodieInstantTimeGenerator.createNewInstantTime(timeGenerator, 0L));
+ try {
+ if (lastCompletedActionInstant.isEmpty()) {
+ LOG.info("State change starting for {}", changeActionInstant);
+ } else {
+ LOG.info("State change starting for {} with latest completed action
instant {}", changeActionInstant, lastCompletedActionInstant.get());
+ }
+ return instantTimeConsumingAction.apply(requestedInstant);
+ } finally {
+ if (isLockRequired()) {
+ releaseLock();
+ LOG.info("State change ended for {}", requestedInstant);
+ }
+ }
+ }
+
+ public void beginStateChange() {
+ beginStateChange(Option.empty(), Option.empty());
}
public void beginStateChange(Option<HoodieInstant> changeActionInstant,
Option<HoodieInstant>
lastCompletedActionInstant) {
if (isLockRequired) {
LOG.info("State change starting for {} with latest completed action
instant {}",
changeActionInstant, lastCompletedActionInstant);
- lockManager.lock();
+ acquireLock();
reset(this.changeActionInstant, changeActionInstant,
lastCompletedActionInstant);
LOG.info("State change started for {} with latest completed action
instant {}",
changeActionInstant, lastCompletedActionInstant);
}
}
+ public void endStateChange() {
+ endStateChange(Option.empty());
+ }
+
public void endStateChange(Option<HoodieInstant> changeActionInstant) {
if (isLockRequired) {
LOG.info("State change ending for action instant {}",
changeActionInstant);
if (reset(changeActionInstant, Option.empty(), Option.empty())) {
- lockManager.unlock();
+ releaseLock();
LOG.info("State change ended for action instant {}",
changeActionInstant);
}
}
}
+ /**
+ * Caution: the {@code hasLock} flag can not be used to skip the `#lock`
eagerly if the thread switches,
+ * the corner case below can cause deadlock:
+ *
+ * <pre>
+ * threadA => acquireLock(), {@code hasLock} setup as true and got the
lock acquired;
+ * threadB => acquireLock(), check the {@code hasLock} as true, returns
early;
+ * threadB => releaseLock(), set up the {@code hasLock} as false;
+ * threadA => releaseLock(), detect the {@code hasLock} as false and
returns early.
+ *
+ * The lock held by threadA will never be released.
+ * </pre>
+ */
+ private void acquireLock() {
+ if (lockHolderId > 0 && isLockHeldByCurrentThread()) {
+ LOG.info("{}: Lock already acquired, skipping lock acquisition.", this);
+ permits++;
+ return;
+ }
+ lockManager.lock();
+ permits++;
Review Comment:
> are you trying to hand implement sth like a semaphore
exactly.
> Can we think through this from both angles..
for 1: the reentrancy is only allowed from the same thread, so the table
service running in a different thread would be blocked if the lock is required
already. And within the same thread, the action guard by the lock happens in
sequence.
for 2: no reentrancy is there so we are fine.
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