You basically, can't do it for Bluetooth, with more than two / three (max usually) nodes.
You can look into wifi direct. You can also put a p2p overlay on top of a standard java socket. But that makes this no more interesting than any desktop java app. I.e., there is absolutely nothing that makes it Android specific. http://www.zeromq.org/build:android There's a 0MQ build on Android, but it's using the NDK, and I haven't seen Java bindings, so it's probably going to a real pain to use. (Though in real apps, a message queue like 0mq would be a real lifesaver, since you're basically going to emulate that anyway!) kris On Sun, May 20, 2012 at 12:41 PM, sudheesh ap <[email protected]> wrote: > Yes, it's for a class project. The aim is to make a p2p overlay network > in android platform to support p2p android applications such as multiplayer > games.I was asking about the possibility to make it over the bluetooth/wifi > connection. Waiting for your valuable suggestions. > > Regards, > sap > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

