You basically, can't do it for Bluetooth, with more than two / three
(max usually) nodes.

You can look into wifi direct.

You can also put a p2p overlay on top of a standard java socket.  But
that makes this no more interesting than any desktop java app.  I.e.,
there is absolutely nothing that makes it Android specific.

http://www.zeromq.org/build:android

There's a 0MQ build on Android, but it's using the NDK, and I haven't
seen Java bindings, so it's probably going to a real pain to use.
(Though in real apps, a message queue like 0mq would be a real
lifesaver, since you're basically going to emulate that anyway!)

kris

On Sun, May 20, 2012 at 12:41 PM, sudheesh ap <[email protected]> wrote:
>      Yes, it's for a class project. The aim is to make a p2p overlay network
> in android platform to  support p2p android applications such as multiplayer
> games.I was asking about the possibility to make it over the bluetooth/wifi
> connection. Waiting for your valuable suggestions.
>
> Regards,
> sap
>
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