commit d94a8722cb29d8b897672be66ff3c9ff79eab6fe
warned this was coming, back in 2013.

I've seen libraries that have wayland client and server using functions
in the same file.  Since struct wl_buffer still exists as an opaque
entity in client code, the vestigial deprecated wl_buffer from the
server include will generate warnings when not building with
WL_HIDE_DEPRECATED.

Signed-off-by: Derek Foreman <[email protected]>
---

Is there anyone out there this will hurt?

I'd like to at least see WL_DEPRECATED dropped from wl_buffer,
since it causes annoying build warnings when mixing client/server
code in the same files - even when not using the non-opaque
struct wl_buffer.


 src/wayland-server.h | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/src/wayland-server.h b/src/wayland-server.h
index ccf9783..1be565f 100644
--- a/src/wayland-server.h
+++ b/src/wayland-server.h
@@ -70,12 +70,6 @@ struct wl_resource {
        void *data;
 };
 
-struct wl_buffer {
-       struct wl_resource resource;
-       int32_t width, height;
-       uint32_t busy_count;
-} WL_DEPRECATED;
-
 uint32_t
 wl_client_add_resource(struct wl_client *client,
                       struct wl_resource *resource) WL_DEPRECATED;
-- 
2.14.3

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