Have iOS development setup and can successfully run a Hello World app :-) What makes trouble is getting Android running, I was under the assumption the Android SDK would come with the installers from Qt but I cannot find them, do I have to download the SDK, Qt offers a button for that. Same for NDK. [image: Inline-Bild 1]
2015-10-21 16:55 GMT+02:00 Guido Lerch <[email protected]>: > Thanks Robert. > Started to upgrade my Qt stuff. > I'll let you know how it progresses. > > Regards, > Guido > +41 79 3217739 > > Am 21.10.2015 um 13:17 schrieb Robert C. Helling <[email protected]>: > > Guido, > > On 21 Oct 2015, at 12:55, Guido Lerch <[email protected]> wrote: > > I volunteer to help with iOS but would need some help as I am not an > expert in Qt yet ... > Tomaz, let me know when and how you would like to get this started. > I am as keen on an iOS app as others and like to have at least a beta on > my next trip. > Further we should not wait too long to see how easy it is to compile/ port > to IOS as we might be surprised. > > > I would also be very interested to be able to compile (at least some > version of) Subsurface for iOS. I think a reasonable step 0 would be use Qt > to build some sort of Hello world application for iOS, both for the > simulator as well as for your device. This makes sure your toolchain is > actually working. > > http://doc.qt.io/qt-5/ios-support.html > > could be a good starting point (I remember also starting to watch a > youtube video on the subject where it was demonstrated that this is only a > few mouse clicks away). > > Once you are there, you could try to strip subsurface down so it does not > need all these libraries (that might turn out complicated to bring to iOS > at first) and then compile that for iOS. I guess there are already many > compiler or better cmake options that do exactly that since that was also a > step in the android version. > > In fact, at that point you probably want to make sure you can build the > android version as well since that also tests you toolchain. > > And then, you start adding stuff back in. > > At least, that would be my plan (and as I said, I might invest some time > here as well). > > Best > Robert > > -- Best regards, Guido
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