Have iOS development setup and can successfully run a Hello World app :-)

What makes trouble is getting Android running, I was under the assumption
the Android
SDK would come with the installers from Qt but I cannot find them, do I
have to download
the SDK, Qt offers a button for that. Same for NDK.
[image: Inline-Bild 1]

2015-10-21 16:55 GMT+02:00 Guido Lerch <[email protected]>:

> Thanks Robert.
> Started to upgrade my Qt stuff.
> I'll let you know how it progresses.
>
> Regards,
> Guido
> +41 79 3217739
>
> Am 21.10.2015 um 13:17 schrieb Robert C. Helling <[email protected]>:
>
> Guido,
>
> On 21 Oct 2015, at 12:55, Guido Lerch <[email protected]> wrote:
>
> I volunteer to help with iOS but would need some help as I am not an
> expert in Qt yet ...
> Tomaz, let me know when and how you would like to get this started.
> I am as keen on an iOS app as others and like to have at least a beta on
> my next trip.
> Further we should not wait too long to see how easy it is to compile/ port
> to IOS as we might be surprised.
>
>
> I would also be very interested to be able to compile (at least some
> version of) Subsurface for iOS. I think a reasonable step 0 would be use Qt
> to build some sort of Hello world application for iOS, both for the
> simulator as well as for your device. This makes sure your toolchain is
> actually working.
>
> http://doc.qt.io/qt-5/ios-support.html
>
> could be a good starting point (I remember also starting to watch a
> youtube video on the subject where it was demonstrated that this is only a
> few mouse clicks away).
>
> Once you are there, you could try to strip subsurface down so it does not
> need all these libraries (that might turn out complicated to bring to iOS
> at first) and then compile that for iOS. I guess there are already many
> compiler or better cmake options that do exactly that since that was also a
> step in the android version.
>
> In fact, at that point you probably want to make sure you can build the
> android version as well since that also tests you toolchain.
>
> And then, you start adding stuff back in.
>
> At least, that would be my plan (and as I said, I might invest some time
> here as well).
>
> Best
> Robert
>
>


-- 
Best regards,
Guido
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