Am Sonntag 27 August 2006 01:01 schrieb H. Verbeet:
> On 26/08/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > In IWineD3DSurfaceImpl_SaveSnapshot tmpTexture might be uninitialized,
> > which might lead to accidentally binding the 0 texture.
>
> How does initialising it with 0 help then?
We have
On 26/08/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
In IWineD3DSurfaceImpl_SaveSnapshot tmpTexture might be uninitialized, which
might lead to accidentally binding the 0 texture.
How does initialising it with 0 help then?