Dimitrie O. Paun wrote:
Hi folks,
Does anyone know why the Pager common control (dlls/comctl32/pager.c)
implements WM_NCPAINT instead of WM_PAINT? It is the only exception
to the rule, all other controls implement WM_PAINT.
We need to scroll a child window. In order to do this we move the child
Hi folks,
Does anyone know why the Pager common control (dlls/comctl32/pager.c)
implements WM_NCPAINT instead of WM_PAINT? It is the only exception
to the rule, all other controls implement WM_PAINT.
--
Dimi.
Jonathan Wilson wrote:
Exactly how the theme service and theme engine works "under the hood"
doesnt matter.
But for ReactOS and WINE purposes, I suggest we implement the following:
1.A function similar to RegisterUserApiHooks/UnregisterUserApiHooks
(either reverse engineer the MS function or writ
Also related to this (as pointed out in IRC) is Activation Contexts/SxS
stuff), we need this to make sure the correct window classes are used at
the correct time.
What I strongly suspect happens is this:
1.The themes service is always loaded and running and holds the theme data
(and it contains details of which .msstyles file to use)
2.At some point (either at startup if the changes are global or when an app
loads if the changes are app specific, I cant fi
On Thu, 24 Mar 2005 00:52:24 +0100
Raphael <[EMAIL PROTECTED]> wrote:
> Hi again,
>
> > > Hi,
> > >
> > > can you try with this patch ?
> > >
> > > Regards,
> > > Raphael
> >
> > Still doesn't work. I attached another opengl trace in case you can pick
> > out something that's changed though.
> >
Hi again,
> > Hi,
> >
> > can you try with this patch ?
> >
> > Regards,
> > Raphael
>
> Still doesn't work. I attached another opengl trace in case you can pick
> out something that's changed though.
>
> Darckness
Thx, intersesting :)
And this one ?
Regards,
Raphael
Index: wgl_ext.c
=
On Wednesday 23 March 2005 07:04 am, Boaz Harrosh wrote:
> Maybe it only register as per Process, which makes sense. And it does
> that before any window is displayed. Actually I know when. (A bug I had)
> it does it in the InitCommonControlsEx call. Not even in the DLLMain. An
> app that needs
On Wed, 23 Mar 2005 23:37:49 +0100
Raphael <[EMAIL PROTECTED]> wrote:
> On Wednesday 23 March 2005 22:15, [EMAIL PROTECTED] wrote:
> > Sorry to keep bugging you guys about this, but a recent patch broke the
> > opengl mode of World of Warcraft again. It simply fails to start, similar
> > to the d
On Wednesday 23 March 2005 22:15, [EMAIL PROTECTED] wrote:
> Sorry to keep bugging you guys about this, but a recent patch broke the
> opengl mode of World of Warcraft again. It simply fails to start, similar
> to the d3d mode (except for the fact that I know why d3d mode doesn't work
> as of now)
The patch worked like a charm. I guess it's true about arrays
being evil :)
Thanks,
Jesse Z.
> I have attached a patch below which may fix the problem. Index is a
> WORD but yet we only have 256 entries in the palette that we get from
> GetPaletteEntries - if any of the values is more, we jump
On Wed, 23 Mar 2005 15:22:46 -0600
James Hawkins <[EMAIL PROTECTED]> wrote:
> On Wed, 23 Mar 2005 16:15:18 -0500, [EMAIL PROTECTED] <[EMAIL PROTECTED]>
> wrote:
> > Sorry to keep bugging you guys about this, but a recent patch broke the
> > opengl mode of World of Warcraft again. It simply fail
I will be unable to tend to the application queue for the next week and
as a matter of fact I am already behind maintaining it. (sorry). If one
of you good souls (with administrative rights) could take could take
care of it for the next week I would really appreciate it.
Thanks.
--
Tony Lambreg
> I am experiencing a crash during startup of an application (The
> Rosetta Stone 2.0.7a) under Wine. I reported this earlier on
> wine-users and after some debugging was advised to move to this list.
> I am using the latest Wine I built from CVS, after first encountering
> this problem in the
What I meant to say in the previous message was something along the lines of
"Here's an opengl trace; let me know if you need any others." Unfortunately,
it seemed to come out in some other language which I am not familiar in. So
here's the opengl trace.
Darcknesstrace:opengl:X11DRV_OpenGL_In
On Wed, 23 Mar 2005 16:15:18 -0500, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> Sorry to keep bugging you guys about this, but a recent patch broke the
> opengl mode of World of Warcraft again. It simply fails to start, similar to
> the d3d mode (except for the fact that I know why d3d mode d
Matthew Mastracci wrote:
This patch (correctly) fixes the locking problems in SimCity 3000. We
now check to see if the blit src and dest are the same surface and, if
so, we make sure to lock the surface only once and, in the case of
BltFast, re-adjust the surface pointers. This patch also make
Sorry to keep bugging you guys about this, but a recent patch broke the opengl
mode of World of Warcraft again. It simply fails to start, similar to the d3d
mode (except for the fact that I know why d3d mode doesn't work as of now). I
was scanning through the traces and saw no errors though.
ok, further to what I mentioned before about RegisterUserApiHooks (and
poking around in uxtheme.dll), I see the following things being hooked by
uxtheme (at least it seems to be the complete list)
GetScrollInfo
SetScrollInfo
EnableScrollBar
SetWindowRgn
DefWindowProcW
DefWindowProcA
PreWndProc (p
Hi,
--- Alexandre Julliard <[EMAIL PROTECTED]> wrote:
> > Surprise surprise, 0x7fffb000 + (1024 * 20) == 0x8000
This looks like what I have seen on some users systems running Suse 9.2.
Some users see errors like this
err:virtual:NtMapViewOfSection map_file_into_view 0x8000 100 0
Boaz Harrosh wrote:
I'm not 100% but I think there is no need for duplicate code. All
comctl32 needs to do is chain to the user32 classes, only overriding
PAINT messages and some mouse events. So you don't have to reinvent
the wheel.
Erm, it's not just the painting that needs to be overridden.
I submitted a patch for all casts I could find with that little grep:
find . -name "*.[ch]" | xargs egrep "\) *Heap(Re)?Alloc"
Jeremy Newman wrote:
ChangeSet ID: 16817
CVSROOT:/opt/cvs-commit
Module name:lostwages
Changes by: [EMAIL PROTECTED] 2005/03/23 08:56:08
Modified
On 23.03.2005 13:04, Boaz Harrosh wrote:
Maybe it only register as per Process, which makes sense. And it does
that before any window is displayed. Actually I know when. (A bug I had)
it does it in the InitCommonControlsEx call. Not even in the DLLMain. An
app that needs theming needs 3 things.
Frank Richter wrote:
Most interesting is probably to find out how the standard controls
from user32 are themed. Poking a bit around in comctl32 6.0, it seems
that it actually just registers the standard classes with
RegisterClassW, nothing more. AFAIK you can't register a class when
the class n
Mike Hearn <[EMAIL PROTECTED]> writes:
> I know people have been seeing this intermittently for a while now, we
> have a few CodeWeavers support tickets with this problem too. The issue
> seems to be that the Linux native (main thread) stack was allocated here:
>
>7fffb000 20K rwx--[
Mike Hearn <[EMAIL PROTECTED]> writes:
> Maybe we should just extend the blacklist in the code, some DLLs will
> never work as native like ntdll so we just never try and load them.
> Probably that'd be better from a usability POV than any warning.
That's not what the blacklist does, it just provi
Hi,
On Tue, Mar 22, 2005 at 03:43:40PM -0800, Steven Edwards wrote about 'Re:
registry TODO':
> --- Boaz Harrosh <[EMAIL PROTECTED]> wrote:
> > How is ReactOS's current (future) system?
> I think ReactOS's registry is binary compatible with NT4. It and the windows
> 2000 format was
> documented
On 22.03.2005 17:00, Alexandre Julliard wrote:
Then the first thing to do is to figure out exactly how Windows does
it, and do it the same way.
Most interesting is probably to find out how the standard controls from user32
are themed. Poking a bit around in comctl32 6.0, it seems that it actually
Hi,
Bug #2741 comes from a user who was able to grab a dump of the VM mappings
when the following error occurred:
HEAP_CreateSystemHeap system heap base address 0x8000 not available
I know people have been seeing this intermittently for a while now, we
have a few CodeWeavers support ticket
On Wed, 23 Mar 2005 11:15:04 +0100, Alexandre Julliard wrote:
> Messages that the user needs to see have to be a message box, yes. But
> really if we are doing things right there shouldn't be any need for
> such messages. In this specific case I'd suggest letting winecfg take
> care of it, by not o
Mike Hearn <[EMAIL PROTECTED]> writes:
> There are a whole class of messages like that which *should* be message
> boxes but aren't for whatever reason. In this case we'd have to
> LoadLibrary/GetProcAddress user32. We can do this, if Alexandre thinks
> it'd be preferable - AJ?
Messages that the
There is another category of users who doesn't like message boxes, perhaps an
option
between them which defaults to message boxes ?
/ Lars Segerlund.
On Tue, 22 Mar 2005 23:58:15 +
Mike Hearn <[EMAIL PROTECTED]> wrote:
> On Tue, 22 Mar 2005 12:54:15 -0600, Robert Shearman wrote:
> > I
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