On Wed, 23 Mar 2005 15:22:46 -0600 James Hawkins <[EMAIL PROTECTED]> wrote:
> On Wed, 23 Mar 2005 16:15:18 -0500, [EMAIL PROTECTED] <[EMAIL PROTECTED]> > wrote: > > Sorry to keep bugging you guys about this, but a recent patch broke the > > opengl mode of World of Warcraft again. It simply fails to start, similar > > to the d3d mode (except for the fact that I know why d3d mode doesn't work > > as of now). I was scanning through the traces and saw no errors though. > > Seemed odd to me, but I'm not a wine programmer so I'm not exactly sure > > what to look for anyway. If anyone wants me to send a any sort of debug > > log (if, for instance, you don't have copy of WoW to test on), let me know > > (include what you'd want to see as well, if you don't mind). > > Which patch specifically broke WoW? If you don't know, can you do a > regression test? > http://www.winehq.org/site/docs/wine-devel/x1318 > > -- > James Hawkins My mistake. I meant that a World of Warcraft patch from Blizzard broke it, not that a wine patch broke it.