On Wed, 23 Mar 2005 15:22:46 -0600
James Hawkins <[EMAIL PROTECTED]> wrote:

> On Wed, 23 Mar 2005 16:15:18 -0500, [EMAIL PROTECTED] <[EMAIL PROTECTED]> 
> wrote:
> > Sorry to keep bugging you guys about this, but a recent patch broke the 
> > opengl mode of World of Warcraft again.  It simply fails to start, similar 
> > to the d3d mode (except for the fact that I know why d3d mode doesn't work 
> > as of now).  I was scanning through the traces and saw no errors though.  
> > Seemed odd to me, but I'm not a wine programmer so I'm not exactly sure 
> > what to look for anyway.  If anyone wants me to send a any sort of debug 
> > log (if, for instance, you don't have copy of WoW to test on), let me know 
> > (include what you'd want to see as well, if you don't mind).
> 
> Which patch specifically broke WoW?  If you don't know, can you do a
> regression test?
> http://www.winehq.org/site/docs/wine-devel/x1318
> 
> -- 
> James Hawkins

My mistake.  I meant that a World of Warcraft patch from Blizzard broke it, not 
that a wine patch broke it.

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