Sorry to keep bugging you guys about this, but a recent patch broke the opengl 
mode of World of Warcraft again.  It simply fails to start, similar to the d3d 
mode (except for the fact that I know why d3d mode doesn't work as of now).  I 
was scanning through the traces and saw no errors though.  Seemed odd to me, 
but I'm not a wine programmer so I'm not exactly sure what to look for anyway.  
If anyone wants me to send a any sort of debug log (if, for instance, you don't 
have copy of WoW to test on), let me know (include what you'd want to see as 
well, if you don't mind).

Thanks in advance,
Darckness

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