Re: [Tutor] pygame help please

2019-04-18 Thread Alan Gauld via Tutor
On 18/04/2019 15:16, fatima butt wrote: > however the following error is coming: > Traceback (most recent call last): > File "C:\Users\ammah\OneDrive\Documents\project1\myCode.py.py", line 304, > in > draw_lives(screen,WIDTH - 100,5, player.lives, player_mini_img) > File "C:\Users\ammah\O

[Tutor] pygame help please

2019-04-18 Thread fatima butt
Hi, I am trying to add lives to my pygame.I am using acer SWIFT computer.I am using 3.7.3 python version and pygame 1.9.5 however the following error is coming: Traceback (most recent call last): File "C:\Users\ammah\OneDrive\Documents\project1\myCode.py.py", line 304, in draw_lives(screen,

Re: [Tutor] pygame not working

2017-08-18 Thread Hilton Fernandes
Hello, Quantz Jeremy ! PyGame really has a bad fame with McIntosh computers. Have you tried the how-to in Pygame official site, at https://pygame.org/wiki/macintosh ?? Supposing, of course, that you haven't already installed PyGame with success. All the best, Hilton On Wed, Aug 16, 2017 at 9:

Re: [Tutor] pygame not working

2017-08-16 Thread Steven D'Aprano
Hi Quantz Jeremy, or Ethan, which do you prefer? On Wed, Aug 16, 2017 at 10:33:05AM -0600, Quantz Jeremy wrote: > I already tried stack overflow, and that didn’t work. What did you ask, and what answers did they give that didn't work? Or is it a secret? :-) -- Steve

Re: [Tutor] pygame not working

2017-08-16 Thread boB Stepp
On Wed, Aug 16, 2017 at 11:33 AM, Quantz Jeremy wrote: > I’m not sure if I should be asking here about this, but on my Mac computer, > Pygame keeps crashing on me. I have Python 2.7.13 (I can’t use Python 3 > because I’m learning from and online course and he’s using Python 2.7.13. > Unless you

Re: [Tutor] pygame not working

2017-08-16 Thread Alan Gauld via Tutor
On 16/08/17 17:33, Quantz Jeremy wrote: > I’m not sure if I should be asking here about this, Strictly speaking no, this list is for questions about Python and its standard library. So PyGame issues should really go to the PyGame support fora, and that's still the best place for detailed support.

[Tutor] pygame not working

2017-08-16 Thread Quantz Jeremy
I’m not sure if I should be asking here about this, but on my Mac computer, Pygame keeps crashing on me. I have Python 2.7.13 (I can’t use Python 3 because I’m learning from and online course and he’s using Python 2.7.13. Unless you can give me a list or something for all the differences, I am c

[Tutor] Pygame in v2 was: Re: tkinter in Python 3

2015-08-27 Thread Alan Gauld
On 27/08/15 22:29, Rohan S wrote: I am trying to download a version of Pygame that is compatible with Python 2.7.10; While a similar problem it would have been better to start a new thread. These are quite different problems. However... when I try to run a simple program, I get an error mes

Re: [Tutor] Pygame fonts not been initialised

2014-12-01 Thread fabu desay
If you still don't have a solution I suggest using the default font for pygame freesansbold.tiff it is located in the python library files just search for it in the python-pygame directory. I think your code fails because it does not pick the font you wanted hence not initialised. Below is a sampl

Re: [Tutor] pygame module

2014-10-04 Thread boB Stepp
On Fri, Oct 3, 2014 at 4:27 PM, Rob Ward wrote: > i downloaded the 3.4 version of python but there is no matching binary file > for pygame ive tried every 1.9.1 file and still cant import pygame would an > older version of python work > If you have windows try: http://www.lfd.uci.edu/~gohlke/pyth

Re: [Tutor] pygame module

2014-10-03 Thread Danny Yoo
On Fri, Oct 3, 2014 at 2:27 PM, Rob Ward wrote: > i downloaded the 3.4 version of python but there is no matching binary file > for pygame ive tried every 1.9.1 file and still cant import pygame would an > older version of python work You might have better results contacting the Pygame communit

[Tutor] pygame module

2014-10-03 Thread Rob Ward
i downloaded the 3.4 version of python but there is no matching binary file for pygame ive tried every 1.9.1 file and still cant import pygame would an older version of python work rob ___ Tutor maillist - Tutor@python.org To unsubscribe or change sub

Re: [Tutor] Pygame related question

2014-05-25 Thread Peter Otten
diliup gabadamudalige wrote: > I need to random pick a pygame sprite from a sprite class. > The random module does not allow this to be used on a group. > Is the shortest way to raed in the attributes thatr I need into a list and > then random pick that or is there a shorter way? Sample code is gi

Re: [Tutor] Pygame related question

2014-05-25 Thread Dave Angel
Steven D'Aprano Wrote in message: > On Sun, May 25, 2014 at 12:48:40PM +0530, diliup gabadamudalige wrote: >> I need to random pick a pygame sprite from a sprite class. >> The random module does not allow this to be used on a group. >> Is the shortest way to raed in the attributes thatr I need int

Re: [Tutor] Pygame related question

2014-05-25 Thread Steven D'Aprano
On Sun, May 25, 2014 at 12:48:40PM +0530, diliup gabadamudalige wrote: > I need to random pick a pygame sprite from a sprite class. > The random module does not allow this to be used on a group. > Is the shortest way to raed in the attributes thatr I need into a list and > then random pick that or

[Tutor] Pygame related question

2014-05-25 Thread diliup gabadamudalige
I need to random pick a pygame sprite from a sprite class. The random module does not allow this to be used on a group. Is the shortest way to raed in the attributes thatr I need into a list and then random pick that or is there a shorter way? Sample code is given below. sc

[Tutor] pygame doesn't work

2013-12-11 Thread Benjamin Fishbein
Hello. I'm using Python 2.7.6 on Mac OSX. I try importing pygame and get this: >>> import pygame Traceback (most recent call last): File "", line 1, in import pygame File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 95, in

Re: [Tutor] pygame error

2013-11-29 Thread Steven D'Aprano
On Thu, Nov 28, 2013 at 12:43:17AM +0530, Vipul Sharma wrote: > Hello ! I am a beginner in pygame, i was just trying a simple pygame > program where I wanted to load an image (.png) from the same directory > where my actual source code was. > I wrote this line in my source code to load the image :

Re: [Tutor] pygame error

2013-11-27 Thread Alan Gauld
On 27/11/13 19:13, Vipul Sharma wrote: Hello ! I am a beginner in pygame, i was just trying a simple pygame program where I wanted to load an image (.png) from the same directory where my actual source code was. I wrote this line in my source code to load the image : Img = pygame.image.load('cat

[Tutor] pygame error

2013-11-27 Thread Vipul Sharma
Hello ! I am a beginner in pygame, i was just trying a simple pygame program where I wanted to load an image (.png) from the same directory where my actual source code was. I wrote this line in my source code to load the image : Img = pygame.image.load('cat.png') But I got a traceback : pygame.e

Re: [Tutor] Pygame problem with mac

2012-11-18 Thread Jonatán Guadamuz Espinoza
El nov 17, 2012 11:39 a.m., "Ciaran Mooney" escribió: > > Hi, > > Was hoping u could help me. > > I can't seem to download a version of pygame that is compatible with python 3.2 on my Mac powerbook with OS tiger. You could look at this page http://packages.debian.org/experimental/python3-pygame

[Tutor] Pygame problem with mac

2012-11-17 Thread Ciaran Mooney
Hi, Was hoping u could help me. I can't seem to download a version of pygame that is compatible with python 3.2 on my Mac powerbook with OS tiger. I only seem to he able to get pygame for python 2.7 which i have never used. Thanks Ciaran ___ Tut

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread eryksun
On Mon, Sep 10, 2012 at 12:34 PM, Greg Nielsen wrote: > I will admit that the whole Blender project is cool, but Jerry has a point. > All I wanted to know was how to get Pygame and TkInter to work together, and > I got a solid answer about 12 hours ago. (Check out Eryksun's code, it's > beyond coo

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Greg Nielsen
I will admit that the whole Blender project is cool, but Jerry has a point. All I wanted to know was how to get Pygame and TkInter to work together, and I got a solid answer about 12 hours ago. (Check out Eryksun's code, it's beyond cool, past awsome, and close to sexy.) As such, I am considering t

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Walter Prins
Hi Jerry, On 10 September 2012 16:00, Jerry Hill wrote: > On Mon, Sep 10, 2012 at 1:18 AM, Dwight Hutto wrote: >> Please beieve me when I say use Blender, and it's Python API. It's a 3-D >> app, and you can code python with it. >> >> The game engine will make it muche easier for you to do 'new a

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Jerry Hill
On Mon, Sep 10, 2012 at 1:18 AM, Dwight Hutto wrote: > Please beieve me when I say use Blender, and it's Python API. It's a 3-D > app, and you can code python with it. > > The game engine will make it muche easier for you to do 'new age' gaming. I don't understand how this relates to the question

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Greg Nielsen
Ok kids, settle down. Quick question to Dwight; why Blender? Im not going for "new age" like that. (Personally when you spend that much time making a game look nice, the core mechinics suffer.) However, it does look rather shiny and powerful. All I really need though are some GUI components to add

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Dwight Hutto
> Note to self, avoid http://www.hitwebdevelopment.com like the plague as > the CEO has poor communication skills :) > > Mark Lawrence. > > Point out the poor communication skills then ...Mark. Don't just use > useless propaganda. > -- Best Regards, David Hutto *CEO:* *http://www.hitwebdevelopment

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Dwight Hutto
;) -- Best Regards, David Hutto *CEO:* *http://www.hitwebdevelopment.com* ___ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: http://mail.python.org/mailman/listinfo/tutor

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Dwight Hutto
On Mon, Sep 10, 2012 at 3:08 AM, Mark Lawrence wrote: > On 10/09/2012 06:18, Dwight Hutto wrote: > >> Please believe me when I say use Blender, and it's Python API. It's a 3-D >> app, and you can code python with it. >> >> The game engine will make it muche easier for you to do 'new age' gaming. >

Re: [Tutor] Pygame and TkInter

2012-09-10 Thread Mark Lawrence
On 10/09/2012 06:18, Dwight Hutto wrote: Please beieve me when I say use Blender, and it's Python API. It's a 3-D app, and you can code python with it. The game engine will make it muche easier for you to do 'new age' gaming. ___ Tutor maillist - Tu

Re: [Tutor] Pygame and TkInter

2012-09-09 Thread Dwight Hutto
Please beieve me when I say use Blender, and it's Python API. It's a 3-D app, and you can code python with it. The game engine will make it muche easier for you to do 'new age' gaming. -- Best Regards, David Hutto *CEO:* *http://www.hitwebdevelopment.com* ___

Re: [Tutor] Pygame and TkInter

2012-09-09 Thread Greg Nielsen
Eryksun, That there is some classy code work. I actually found that same answer and was about to try it when I saw your reply. It's going to take some time to figure out everything you did there and how to apply it to my project, but this is exactly what I needed. Thanks for the assist! Greg

Re: [Tutor] Pygame and TkInter

2012-09-09 Thread eryksun
On Sun, Sep 9, 2012 at 5:58 PM, Greg Nielsen wrote: > Hello Tutor, > > Quick question. Working on a new game and want to build in a GUI. > TkInter seems to fit the bill except for one small item. Both Pygame and > TkInter create windows. (Screen in Pygame, and the Root widget in TkInter) > Is

Re: [Tutor] Pygame and TkInter

2012-09-09 Thread Alan Gauld
On 09/09/12 22:58, Greg Nielsen wrote: TkInter) Is there a way to combined these two so I can use all my Pygame sprites and objects and any TkInter bars and buttons all in one screen? This is a bit off the beaten track for the tutor list, although you may get lucky. But I'd recommend askin

[Tutor] Pygame and TkInter

2012-09-09 Thread Greg Nielsen
Hello Tutor, Quick question. Working on a new game and want to build in a GUI. TkInter seems to fit the bill except for one small item. Both Pygame and TkInter create windows. (Screen in Pygame, and the Root widget in TkInter) Is there a way to combined these two so I can use all my Pygame sp

Re: [Tutor] Pygame installation problems

2012-07-04 Thread Alan Gauld
On 01/07/12 23:22, mjoll wrote: I too am having the same problems i have fc17 and i use yum install pygame to install it!! You might be better asking on the pygame mailing list/forum. BTW Its a bad idea to reply to a 6 month old post even if it is a similar issue, anyone using a threaded

Re: [Tutor] Pygame installation problems

2012-07-04 Thread mjoll
I too am having the same problems i have fc17 and i use yum install pygame to install it!! -- View this message in context: http://python.6.n6.nabble.com/Tutor-Pygame-installation-problems-tp4935611p4980266.html Sent from the Python - tutor mailing list archive at Nabble.com

Re: [Tutor] Pygame installation problems

2012-04-27 Thread Steven D'Aprano
Osemeka Osuagwu wrote: Hi, I started learning Python recently, having only very little programming experience. I installed Pygame and tried using How did you install it? What operating system are you using? import pygame to test the installation and got the following error in return; Tr

Re: [Tutor] Pygame installation problems

2012-04-27 Thread Russell Smith
I would google 'pygame download' and look at the first hit. You are right to add the import but you need to download the files still. On Friday, April 27, 2012, Osemeka Osuagwu wrote: > Hi, > I started learning Python recently, having only very little programming > experience. I installed Pygame

[Tutor] Pygame installation problems

2012-04-27 Thread Osemeka Osuagwu
Hi, I started learning Python recently, having only very little programming experience. I installed Pygame and tried using >import pygame to test the installation and got the following error in return; Traceback (most recent call last): File "", line 1, in ImportError: No module named pygame

[Tutor] pygame blinking text

2011-12-15 Thread Cranky Frankie
First of all let me thank Timo, Lie Ryan, and Ramit, for their constructive answers to my pygame/livewires blinking text question. I wasn't able to use any of their suggestions, but I finally figured out a method to get blinking text in a simple pygame program. What I realized was that since it l

Re: [Tutor] pygame blinking text

2011-12-12 Thread Prasad, Ramit
>This is a common problem when people start GUI/graphics programming; >once you enter the GUI mainloop, you're no longer in control of the >program flow. Instead the mainloop will process events and callbacks; >therefore if you want a blinking text, you had to arrange such that your >blinker fu

Re: [Tutor] pygame blinking text

2011-12-12 Thread Lie Ryan
On 12/13/2011 01:01 AM, Cranky Frankie wrote: I tried putting the ty_message block in a WHILE TRUE loop, and that didn't work. Then I tried the same with the games.screen.add(ty_message) line and that didn't work either. I think what might work is if I can find a way to delete the ty_message and

Re: [Tutor] pygame blinking text

2011-12-12 Thread Steven D'Aprano
Cranky Frankie wrote: [...] Is there any way to get blinking text with pygame? This is not a deal breaker, but I thought the blinking text would be neat. To punish your users for completing the game? Ha ha only serious. -- Steven ___ Tutor mail

Re: [Tutor] pygame blinking text

2011-12-12 Thread Timo
Op 12-12-11 15:01, Cranky Frankie schreef: My Python presentation is just about complete. As a nice ending I want to do a pygame program that displays the group's .jpg, with the words "Thank You!" blinking, say on for a second and off for a second. Unfortunatley, I can't get the works to blink, b

[Tutor] pygame blinking text

2011-12-12 Thread Cranky Frankie
My Python presentation is just about complete. As a nice ending I want to do a pygame program that displays the group's .jpg, with the words "Thank You!" blinking, say on for a second and off for a second. Unfortunatley, I can't get the works to blink, but I can get them to appear for a short time:

Re: [Tutor] Pygame install help

2011-03-28 Thread Jerry Hill
On Sun, Mar 27, 2011 at 1:31 PM, Chuck wrote: > Does anyone have familiarity with installing pygame? It seems simple and > straight forward enough, then why do I get the following from IDLE? This is > the 3.1 Windows pygame .msi install... You're using pygame (probably pygame 1.9.1) built for pyt

Re: [Tutor] Pygame install help

2011-03-28 Thread Wayne Werner
On Sun, Mar 27, 2011 at 12:31 PM, Chuck wrote: > Does anyone have familiarity with installing pygame? It seems simple and > straight forward enough, then why do I get the following from IDLE? This is > the 3.1 Windows pygame .msi install... > > Python 3.2 (r32:88445, Feb 20 2011, 21:29:02) [MSC v

[Tutor] Pygame install help

2011-03-27 Thread Chuck
Does anyone have familiarity with installing pygame? It seems simple and straight forward enough, then why do I get the following from IDLE? This is the 3.1 Windows pygame .msi install... Python 3.2 (r32:88445, Feb 20 2011, 21:29:02) [MSC v.1500 32 bit (Intel)] on win32 Type "copyright", "credits"

[Tutor] Pygame install error

2011-03-24 Thread Chuck
Hi, I'm trying to install pygame on my Win XP machine. I'm running Python 3.2. I can successfully use IDLE to run python scripts, and from the windows command line can run python from any directory. My PATH statement includes c:\python32;c:\python32\lib. pygame .msi file I used: pygame-1.9.1.win3

[Tutor] pygame help with livewires

2009-12-02 Thread Skylar Struble
ok so its working and drops a normal cow and randomly a green cow but i want it to be able to tell when you collide with the green cow cause its gonna be a powerup. heres the code for my program. # Pizza Panic # Player must catch falling pizzas before they hit the ground from livewires import ga

Re: [Tutor] [pygame] why does my window not close?

2009-08-03 Thread Muhammad Ali
Hi, I have the same problem running pygame programs from the interpreter. I now just put a shebang line on top of the script like #!/usr/bin/env python and do chmod +x on the script and then run it from the terminal by doing ./script.py or double clicking on the file. It works fine when run dire

[Tutor] [pygame] why does my window not close?

2009-08-01 Thread David
Dear Tutors, I have written a simple pygame program: import pygame, sys pygame.init() screen = pygame.display.set_mode([640, 480]) screen.fill([255,255,255,255]) pygame.draw.circle(screen, [0,255,0], [150,200,], 30, 0) my_rect = (250, 150, 300, 200) pygame.draw.rect(screen, [0,0,255], my_rect, 0

Re: [Tutor] Pygame

2009-07-24 Thread bhaaluu
On Thu, Jul 23, 2009 at 11:49 AM, David wrote: > Hi, > > there also is: > "Invent Your Own Computer Games with Python", which apparently does not > use pygame (like Dawson). > http://pythonbook.coffeeghost.net/ > > I can't comment on the quality. > > David > I have looked through almost half of th

Re: [Tutor] Pygame

2009-07-23 Thread Albert Sweigart
Hi, I'm Al, the author of Invent Your Own Computer Games with Python. The book does indeed cover Pygame. The last four chapters covers the Pygame library, and the final one has the source code for a complete game. I still recommend learning Python first though, it will make it much easier to under

Re: [Tutor] Pygame

2009-07-23 Thread David
Hi, there also is: "Invent Your Own Computer Games with Python", which apparently does not use pygame (like Dawson). http://pythonbook.coffeeghost.net/ I can't comment on the quality. David Mazhar Hussain wrote: > Hello All! My name is Mazhar Hussain, and I am new to python, in > fact, I am n

Re: [Tutor] Pygame

2009-07-20 Thread Wayne
On Mon, Jul 20, 2009 at 2:04 AM, Mazhar Hussain wrote: > Hello All! My name is Mazhar Hussain, and I am new to python, in fact, I > am new to programming as a whole. I dont know if its the right list to talk > about this. > I am really interested in 2d games, especially 2d games. I am also > in

Re: [Tutor] Pygame

2009-07-20 Thread bhaaluu
On Mon, Jul 20, 2009 at 6:00 AM, David wrote: > Mazhar, > > bhaaluu wrote: >> Python Programming for the Absolute Beginner Second Edition. >> Michael Dawson. >> Boston, MA: Thomson Course Technology, 2006. >> ISBN-13: 978-1-59863-112-8 >> ISBN-10: 1-59863-112-8 > This is, in my judgment, a good sug

Re: [Tutor] Pygame

2009-07-20 Thread David
Mazhar, bhaaluu wrote: > Python Programming for the Absolute Beginner Second Edition. > Michael Dawson. > Boston, MA: Thomson Course Technology, 2006. > ISBN-13: 978-1-59863-112-8 > ISBN-10: 1-59863-112-8 This is, in my judgment, a good suggestion, provided you are working on a Windows system. Oth

Re: [Tutor] Pygame

2009-07-20 Thread bhaaluu
Python Programming for the Absolute Beginner Second Edition. Michael Dawson. Boston, MA: Thomson Course Technology, 2006. ISBN-13: 978-1-59863-112-8 ISBN-10: 1-59863-112-8 No experience required to learn Python programming. This book will teach you the basics of Python programming through simple g

Re: [Tutor] Pygame

2009-07-20 Thread Alan Gauld
"Mazhar Hussain" wrote Hello All! My name is Mazhar Hussain, and I am new to python, Welcome to the tutor list new to programming as a whole. I dont know if its the right list to talk about this. Yes, we are here to help people learning Python, many of whom are also learning programming.

[Tutor] Pygame

2009-07-20 Thread Mazhar Hussain
Hello All! My name is Mazhar Hussain, and I am new to python, in fact, I am new to programming as a whole. I dont know if its the right list to talk about this. I am really interested in 2d games, especially 2d games. I am also interested in making games. I searched for a lot of programming langu

Re: [Tutor] pygame event.type == QUIT

2008-07-04 Thread Nick Marmion
I am learning pygame using begining game development w/ python and pygame. I am doing 'Hello World Redux" #!/usr/bin/env python background_image_filename = 'sushiplate.jpg'mouse_image_filename = 'fugu.png' import pygamefrom pygame.locals import *from sys import exit pygame.init() screen = pyga

Re: [Tutor] [tutor] PyGame tutorials

2008-03-16 Thread Kent Johnson
Varsha Purohit wrote: > Hello all, > I have learnt python and wxPython. Now i want to learn making > games using pygame engine. Can anyone tellme from where i can learn > pygame and start making basic games using this module. Which version i > should download and is there any user group

[Tutor] [tutor] PyGame tutorials

2008-03-15 Thread Varsha Purohit
Hello all, I have learnt python and wxPython. Now i want to learn making games using pygame engine. Can anyone tellme from where i can learn pygame and start making basic games using this module. Which version i should download and is there any user group like this one for pyGame ?? thanks

Re: [Tutor] [pygame] Re: Just bought Python in a Nutshell

2007-09-14 Thread Luke Paireepinart
Lamonte Harris wrote: > Wow I just got it, and its nice doesn't even look used god damn. :D. It's generally considered rude to curse in technical forums such as this. Also, please use more punctuation. You're hard to understand sometimes. -Luke ___ Tutor

Re: [Tutor] pygame rpg

2006-11-09 Thread Luke Paireepinart
federico ramirez wrote: > Hi! im trying to make a rpg game with pygame, of ocurse i will first > to try make simpler games, anyways, i could not find any good > tutorial, example, article, not anything about making a rpg with > pygame and the documentations is pretty poor... only some tutorials

Re: [Tutor] pygame rpg

2006-11-09 Thread Luke Paireepinart
federico ramirez wrote: > Hi! im trying to make a rpg game with pygame, of ocurse i will first > to try make simpler games, anyways, i could not find any good > tutorial, example, article, not anything about making a rpg with > pygame and the documentations is pretty poor... only some tutorials

[Tutor] pygame rpg

2006-11-09 Thread federico ramirez
Hi! im trying to make a rpg game with pygame, of ocurse i will first to try make simpler games, anyways, i could not find any good tutorial, example, article, not anything about making a rpg with pygame and the documentations is pretty poor... only some tutorials Well, i was wondering is someone ca

Re: [Tutor] Pygame mailing list info needed

2005-12-21 Thread Johan Geldenhuys
This will do, thanks. Johan Lee Harr wrote: I subscribed to the pygame-users mailing list through [EMAIL PROTECTED], but I don't know where to send the mail too so that everybody can see it. Any suggestion on how to use that mailing list? http://www.google.com/search?q=p

Re: [Tutor] Pygame mailing list info needed

2005-12-21 Thread Lee Harr
>I subscribed to the pygame-users mailing list through [EMAIL PROTECTED], >but I don't know where to send the mail too so that everybody can see it. > >Any suggestion on how to use that mailing list? > http://www.google.com/search?q=pygame+mailing+list 2nd link ... """ Pygame maintains an active

[Tutor] Pygame mailing list info needed

2005-12-21 Thread Johan Geldenhuys
Hi, I subscribed to the pygame-users mailing list through [EMAIL PROTECTED], but I don't know where to send the mail too so that everybody can see it. Any suggestion on how to use that mailing list? Thanks, Johan ___ Tutor maillist - Tutor@python.or

Re: [Tutor] Pygame - was How I use images in a GUI?

2005-11-06 Thread Liam Clarke-Hutchinson
Title: Message Hi Nathan,   Pygame is a little confusing at first, but it makes sense one you can get the hang of the basics.   http://www.pygame.org/docs/tut/intro/intro.html is a good example.   import sys, pygamepygame.init()size = width, height = (320, 240)speed = [2, 2]black = (0, 0, 0

Re: [Tutor] [pygame] Fwd: A more Pythonic way to do this

2005-07-05 Thread R. Alan Monroe
> should be returning each to its original starting position. Since I > create initialx/initialy for each enemy when the screen full of > enemies is drawn (and I know I do create a new initialx/initialy for > each one - because I had it print the initialx, initialy when the > screen was drawn and I

[Tutor] Pygame problems

2004-12-11 Thread David Holland
I am not sure if this is the right place, apologies if not. Anyway in a game I wrote using pygame, I would like to increase the initial message so it is over several lines. This is the code in the example game if pygame.font: font = pygame.font.Font(None, 36) text = font.render