Op 12-12-11 15:01, Cranky Frankie schreef:
My Python presentation is just about complete. As a nice ending I want
to do a pygame program that displays the group's .jpg, with the words
"Thank You!" blinking, say on for a second and off for a second.
Unfortunatley, I can't get the works to blink, but I can get them to
appear for a short time:

from livewires import games, color
Looks like you're not using pygame, but livewires. Why not try their mailinglist, I bet their knowledge is better than this *Python beginners* list.

Cheers,
Timo


games.init(screen_width = 640, screen_height = 480, fps = 50)

bg_image = games.load_image("AEMUG640x480.JPG", transparent = False)
games.screen.background = bg_image


ty_message = games.Message(value = "Thank You!",
                              size = 100,
                              color = color.red,
                              x = games.screen.width/2,
                              y = games.screen.height/2,
                              lifetime = 100,
                              after_death = 0)

games.screen.add(ty_message)

games.screen.mainloop()



I tried putting the ty_message block in a WHILE TRUE loop, and that
didn't work. Then I tried the same with the
games.screen.add(ty_message) line and that didn't work either. I think
what might work is if I can find a way to delete the ty_message and
readd it, over and over in a loop with a delay, bu:

games.screen.delete(ty_message)

doesn't work - delete is not a valid method.

Is there any way to get blinking text with pygame? This is not a deal
breaker, but I thought the blinking text would be neat.


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