Dear Mehmet
Thanks for commenting I will try to address the questions.
>
> If you think about the use cases, I don't think we'll ever
> see thousands or
> even hundreds of animations running at the same time. I
> don't think the
> memory savings is significant at all in this situation
> anyway,
On Mon, Oct 19, 2009 at 9:21 AM, Adenilson Cavalcanti wrote:
>
> The only problem is that internally it will create all the animation
> objects and later destroy them *every* single time that the animation runs.
> This design saves memory (or not, read more about it below) but probably is
> expensi
On Monday 19 October 2009, 10:21 Adenilson Cavalcanti wrote:
> I'm planning to work on it this week but I would appreciate comments, ideas
> and user cases about it before writing the code.
I'm not sure how the Plasma layer is dealing with this, but probably it would
not be a good idea to delete
Friends
I'm writing to ask for ideas concerning the new plasma::Animator based on Qt
4.6 animation api.
The current design works like this:
- create the animation object
- set the animated widget
- add the animation to an animation group (multiple animation objects are
allowed as also the group