Friends

I'm writing to ask for ideas concerning the new plasma::Animator based on Qt 
4.6 animation api.

The current design works like this:
- create the animation object
- set the animated widget
- add the animation to an animation group (multiple animation objects are 
allowed as also the group can be linear or parallel)
- connect a signal to its start slot

The only problem is that internally it will create all the animation objects 
and later destroy them *every* single time that the animation runs. This design 
saves memory (or not, read more about it below) but probably is expensive in 
processing time.

Another issue is that once the animation is destroyed, the previous state of 
the animated object is lost. To give one example:

- Say that in plasma-netbook we want to have a grow/shrink animation of 
selected icons. The current design requires to create 2 animations (grow, 
shrink) and create/destroy it every time that the mouse hover happens. It also 
requires to know what was the size factor used in the first animation (or the 
shrink animation will not return the animated object to its initial state).

If we were able to maintain the animation object 'alive', it could be done 
using only 1 animation object (i.e. grow) and rewinding the animation back when 
the mouse is moved out of the selected icon.

I think that there are 2 issues to address in the design:
- make possible to reuse the animation objects
- make possible to store/restore the animated object states

I'm planning to work on it this week but I would appreciate comments, ideas and 
user cases about it before writing the code.


Best regards


Adenilson Cavalcanti
a.k.a. Savago



      
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