On Tue, May 20, 2014 at 11:28 AM, Roland Scheidegger wrote:
> On 05/20/2014 04:56 AM, Ilia Mirkin wrote:
>>
>> In commit 4be146b1, I neglected to add the new property to the strings
>> array. This leads to the string '(null)' to be printed instead when
>> converting a GS shader to text.
>>
>> Sign
On 05/20/2014 04:56 AM, Ilia Mirkin wrote:
In commit 4be146b1, I neglected to add the new property to the strings
array. This leads to the string '(null)' to be printed instead when
converting a GS shader to text.
Signed-off-by: Ilia Mirkin
Cc: "10.2"
---
src/gallium/auxiliary/tgsi/tgsi_stri
In commit 4be146b1, I neglected to add the new property to the strings
array. This leads to the string '(null)' to be printed instead when
converting a GS shader to text.
Signed-off-by: Ilia Mirkin
Cc: "10.2"
---
src/gallium/auxiliary/tgsi/tgsi_strings.c | 3 ++-
1 file changed, 2 insertions(+)