In commit 4be146b1, I neglected to add the new property to the strings array. This leads to the string '(null)' to be printed instead when converting a GS shader to text.
Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.2" <[email protected]> --- src/gallium/auxiliary/tgsi/tgsi_strings.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c index 5b6e47f..34dec4f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_strings.c +++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c @@ -120,7 +120,8 @@ const char *tgsi_property_names[TGSI_PROPERTY_COUNT] = "FS_COORD_PIXEL_CENTER", "FS_COLOR0_WRITES_ALL_CBUFS", "FS_DEPTH_LAYOUT", - "VS_PROHIBIT_UCPS" + "VS_PROHIBIT_UCPS", + "GS_INVOCATIONS", }; const char *tgsi_type_names[5] = -- 1.8.5.5 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
