On 05/20/2014 04:56 AM, Ilia Mirkin wrote:
In commit 4be146b1, I neglected to add the new property to the strings
array. This leads to the string '(null)' to be printed instead when
converting a GS shader to text.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "10.2" <[email protected]>
---
src/gallium/auxiliary/tgsi/tgsi_strings.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c
b/src/gallium/auxiliary/tgsi/tgsi_strings.c
index 5b6e47f..34dec4f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_strings.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c
@@ -120,7 +120,8 @@ const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
"FS_COORD_PIXEL_CENTER",
"FS_COLOR0_WRITES_ALL_CBUFS",
"FS_DEPTH_LAYOUT",
- "VS_PROHIBIT_UCPS"
+ "VS_PROHIBIT_UCPS",
+ "GS_INVOCATIONS",
};
const char *tgsi_type_names[5] =
Reviewed-by: Roland Scheidegger <[email protected]>
This adds a trailing comma. But some arrays have them, some not, and I
have no idea what the convention here should be
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