On 05/20/2014 04:56 AM, Ilia Mirkin wrote:
In commit 4be146b1, I neglected to add the new property to the strings
array. This leads to the string '(null)' to be printed instead when
converting a GS shader to text.

Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "10.2" <[email protected]>
---
  src/gallium/auxiliary/tgsi/tgsi_strings.c | 3 ++-
  1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c 
b/src/gallium/auxiliary/tgsi/tgsi_strings.c
index 5b6e47f..34dec4f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_strings.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c
@@ -120,7 +120,8 @@ const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
     "FS_COORD_PIXEL_CENTER",
     "FS_COLOR0_WRITES_ALL_CBUFS",
     "FS_DEPTH_LAYOUT",
-   "VS_PROHIBIT_UCPS"
+   "VS_PROHIBIT_UCPS",
+   "GS_INVOCATIONS",
  };

  const char *tgsi_type_names[5] =


Reviewed-by: Roland Scheidegger <[email protected]>

This adds a trailing comma. But some arrays have them, some not, and I have no idea what the convention here should be
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