Re: [Mesa-dev] [PATCH] intel/blorp: Fix a couple asserts around image copy rectangles

2016-10-27 Thread Eero Tamminen
Hi, Tested. Unreal Engine assert isn't anymore triggered. When this patch goes in, you can mark the bug as verified. - Eero On 26.10.2016 08:53, Jason Ekstrand wrote: With dealing with rectangles in compressed images, you can have a width or height that isn't a multiple of the cor

Re: [Mesa-dev] [PATCH] intel/blorp: Fix a couple asserts around image copy rectangles

2016-10-26 Thread Jason Ekstrand
On Tue, Oct 25, 2016 at 11:52 PM, Iago Toral wrote: > On Tue, 2016-10-25 at 22:53 -0700, Jason Ekstrand wrote: > > With dealing with rectangles in compressed images, you can have a > > width or > > height that isn't a multiple of the corresponding compression block > > dimension but only if that

Re: [Mesa-dev] [PATCH] intel/blorp: Fix a couple asserts around image copy rectangles

2016-10-25 Thread Iago Toral
On Tue, 2016-10-25 at 22:53 -0700, Jason Ekstrand wrote: > With dealing with rectangles in compressed images, you can have a > width or > height that isn't a multiple of the corresponding compression block > dimension but only if that edge of your rectangle is on the edge of > the > image.  When we

[Mesa-dev] [PATCH] intel/blorp: Fix a couple asserts around image copy rectangles

2016-10-25 Thread Jason Ekstrand
With dealing with rectangles in compressed images, you can have a width or height that isn't a multiple of the corresponding compression block dimension but only if that edge of your rectangle is on the edge of the image. When we call convert_to_single_slice, it creates an 2-D image and a set of t