On Tue, 2016-10-25 at 22:53 -0700, Jason Ekstrand wrote: > With dealing with rectangles in compressed images, you can have a > width or > height that isn't a multiple of the corresponding compression block > dimension but only if that edge of your rectangle is on the edge of > the > image. When we call convert_to_single_slice, it creates an 2-D image > and a > set of tile offsets into that image. When detecting the right-edge > and > bottom-edge cases, we weren't including the tile offsets so the > assert > would misfire. This caused crashes in a few UE4 demos > > Signed-off-by: Jason Ekstrand <ja...@jlekstrand.net> > Reported-by: "Eero Tamminen" <eero.t.tammi...@intel.com> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98431 > Cc: "13.0" <mesa-sta...@lists.freedesktop.org> > --- > src/intel/blorp/blorp_blit.c | 8 ++++++-- > 1 file changed, 6 insertions(+), 2 deletions(-) > > diff --git a/src/intel/blorp/blorp_blit.c > b/src/intel/blorp/blorp_blit.c > index 0c3ee72..9357a72 100644 > --- a/src/intel/blorp/blorp_blit.c > +++ b/src/intel/blorp/blorp_blit.c > @@ -1761,10 +1761,14 @@ surf_convert_to_uncompressed(const struct > isl_device *isl_dev, > surf_convert_to_single_slice(isl_dev, info); > > if (width || height) { > +#ifndef NDEBUG > + uint32_t right_edge_px = info->tile_x_sa + *x + *width; > + uint32_t bottom_edge_px = info->tile_y_sa + *y + *height; > assert(*width % fmtl->bw == 0 || > - *x + *width == info->surf.logical_level0_px.width); > + right_edge_px == info->surf.logical_level0_px.width); > assert(*height % fmtl->bh == 0 || > - *y + *height == info->surf.logical_level0_px.height); > + bottom_edge_px == info->surf.logical_level0_px.height); > +#endif
Makes sense to me. > *width = DIV_ROUND_UP(*width, fmtl->bw); > *height = DIV_ROUND_UP(*height, fmtl->bh); In that case, we end up rounding up here. I suppose that is handled properly going forward from here, right? I ask because the previous asserts suggested that this might not have been considered during the implementation (although the DIV_ROUND_UP() here suggests that it was). Assuming this is all fine, this patch is: Reviewed-by: Iago Toral Quiroga <ito...@igalia.com> > } _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev