I do agree with cologic's rationale on this :)
I did avoid mmap for the following reasons:
* My objective was a C implementation that was easy to use everywhere. mmap is
UNIX specific, Windows for example uses a different API
https://docs.microsoft.com/en-us/windows/win32/memory/file-mapping lib
Question #682215 on ADCH++ changed:
https://answers.launchpad.net/adchpp/+question/682215
Status: Expired => Solved
Francisco Blas Izquierdo Riera (klondike) changed the question status:
I mailed laurent some code. Hopefully it can help him kickstart the
development.
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Question #682215 on ADCH++ changed:
https://answers.launchpad.net/adchpp/+question/682215
Status: Open => Needs information
Francisco Blas Izquierdo Riera (klondike) requested more information:
Are you familiar with any specific programming language? I used to code
python based ADC bots
Hi eMtee,
I coded this little library over the weekend, hopefully it will help :D
https://github.com/klondi/mmdb
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https://bugs.launchpad.net/bugs/1774502
Title:
Free GeoIP Database F
Question #677391 on ADCH++ changed:
https://answers.launchpad.net/adchpp/+question/677391
Francisco Blas Izquierdo Riera (klondike) posted a new comment:
Hi Derek,
>From my side it's been a really long time since I last played with
ADCH++ but I think I did this before.
If you check the
New question #632353 on ADCH++:
https://answers.launchpad.net/adchpp/+question/632353
Lua 5.1.5 has been avilable for quite some time already and is stable on
Gentoo. It'd be nice if we could upgrade the embedded version and update the
required system lua to the new version.
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Hi,
Although I'm all in for the cool new crypto I'd like to recommend
waiting a bit (say 3 months) before releasing a client with the new
OpenSSL version.
My point is mostly based on OpenSSL's history itself, last time a major
update happened: https://www.openssl.org/news/changelog.html#x9 and
h
Hi guys, I have been reading this and I'm a bit confused regarding the port
mappers and IPv6. In case it helps here is my knowledge about it:
* UPnP has a draft for IPv6
https://tools.ietf.org/html/draft-bnss-v6ops-upnp-01 To my knowledge UPnP is
the most extended solution for this task but I do
poy, since the info is already public and has been made public at http
://te-home.net/?id=54&title=Second+largest+exploit+in+NMDC+history
¿shall we keep it private?
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Public bug reported:
Lua 5.1.5 has been avilable for quite some time already and is stable on
Gentoo. It'd be nice if we could upgrade the embedded version and update
the required system lua to the new version.
** Affects: adchpp
Importance: Wishlist
Status: Confirmed
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I have had a commit around for this for some time on my branch but I
can't remind why I didn't forward it. In case it helps it's at
http://bazaar.launchpad.net/~klondike/adchpp/adchpp/revision/662
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Something that came just out of my head, couldn't we use the URI
parameters as we do with the kp to implement this restriction?
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https://bugs.launchpad.net/bugs/1308290
Title:
Requir
Well there is EiskaltDC++ and the beta the guys at ApexDC are doing. So
it's not such a bad world :P
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Title:
Moving away from Win API to Multip
Question #236015 on ADCH++ changed:
https://answers.launchpad.net/adchpp/+question/236015
Status: Open => Answered
klondike proposed the following answer:
Nah I know it's gcc 4.6 :P
I think I have found the issue in http://bazaar.launchpad.net
/~dcplusplus-team/adchpp/trunk/view/he
Question #236015 on ADCH++ changed:
https://answers.launchpad.net/adchpp/+question/236015
Status: Open => Answered
klondike proposed the following answer:
This is caused because the linker rejects the undefined symbols of the
lua wrapper for the bloom plugin.
That's a strange bug s
Question #236015 on ADCH++ changed:
https://answers.launchpad.net/adchpp/+question/236015
Status: Open => Needs information
klondike requested more information:
BTW which version of adch++ are you trying to compile?
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If I had to place a bet the issue may be because when unloading the
Script plugin the associated pluginDatas aren't deleted so when they are
later deleted the swig code to tell lua to free them isn't there.
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The issue is that the code there for some reason assumes info is an
entity and not a table thus trying to get the level from there.
Commenting these lines should do the trick until info.changes should do
the trick (I don't know access.guard well enough to say where the
propper code should though).
** Changed in: adchpp
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1132636
Title:
Allow using the system lua libraries
Status in ADCH++:
Fix Released
Bug
** Changed in: adchpp
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1132714
Title:
Allow using the system boost libraries
Status in ADCH++:
Fix Released
Bu
To the people needing this in the future:
Fixing this caused a lot of crashes on the server I suppose because of code
expecting STATE_NORMAL to happen only once.
As done with Bloom plugin it's easier to add instead a specific
notification when a particular instance of this happens (as of now this
** Changed in: adchpp
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1131963
Title:
The function add_stats(stat) should be exported
Status in ADCH++:
Fix Rel
** Changed in: adchpp
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1131570
Title:
adchpp::Core *getCurrentCore in swig/lua.i is broken because it
shouldn't
** Changed in: adchpp
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1130835
Title:
Allow TTH searchs on the bloom plugin to other plugins
Status in ADCH++:
** Changed in: adchpp
Status: New => Fix Released
** Changed in: adchpp
Status: Fix Released => Fix Committed
** Changed in: adchpp
Status: Fix Committed => Fix Released
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I have listed them, I hope that helps you, and thanks for the fixes (remerged
them) too.
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Review: Abstain
Hey poy added the signal API you requested I haven't tested it in depth yet but
I'd like to know your comments.
Made a mistake with the commit message though, sorry for that.
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Your team Dcpluspl
Added ADCH++ and ADCH++ lan we should provide a way to filter those
whilst the patches roll out.
** Also affects: adchpp-lan
Importance: Undecided
Status: New
** Changed in: adchpp-lan
Assignee: (unassigned) => klondike (klondike)
** Also affects: adchpp
Importance: Undeci
I can write a simple script to block these on ADCH++, has any of you
managed to confirm this?
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https://bugs.launchpad.net/bugs/1189975
Title:
Forbidden commands in ADC
Status in DC++
n, I can't see any other
legitimate use for this that would return a shared_ptr here. The main problem
is that if you are not returning a shared_ptr and the plugin gets removed then
you may end up dereferencing invalid memory.
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de a little too, and add a getcon
function to the dev system that will set up most of the values we set in each
config.
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Please note this patch requires applying the lua one first.
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1132714
Title:
Allow using the system
Public bug reported:
Similar as done with lua, if the system already provides a boost
implementation there is no reason to try to use the bundled ones unless
they are very old.
The attached patch adds the systemboost variable which when set to yes
will make the build system try to use the system
** Changed in: adchpp
Importance: Undecided => Wishlist
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https://bugs.launchpad.net/bugs/1131963
Title:
The function add_stats(stat) should be exported
Status in ADCH++:
New
** Changed in: adchpp
Importance: Undecided => Wishlist
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https://bugs.launchpad.net/bugs/1130835
Title:
Allow TTH searchs on the bloom plugin to other plugins
Status in ADCH++:
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1132636
Title:
Allow using the system lua libraries
Status in ADCH++:
New
Bug description:
Now
Closing as per the branch review. This is not a bug,
** Changed in: adchpp
Status: New => Won't Fix
** Changed in: adchpp
Assignee: (unassigned) => klondike (klondike)
** Changed in: adchpp
Status: Won't Fix => Invalid
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Public bug reported:
Now you can basically pick between using the lua library embedded in
adch++ or the lua library embedded in adch++ (pun intended). The
attached patch allows to use instead the system lua library if desired.
For this the lua binary is required (and similar to python and ruby can
The patch2 was incorrect, you'll need these changes too for it to work.
Sorry for the inconvenience (fever isn't helping)
** Patch added: "Fix patch 2/2 so calls are properly made and move the method
to the cpp file."
https://bugs.launchpad.net/adchpp/+bug/1132332/+attachment/3545203/+files/a
Fixed the calls to the minute timer (the previous one got called 59
times xD) this time we use instead the samethod as with the second timer
to get the information.
Again this timer is still lossy, if you prefer a non lossy one (i,e, if
suddendly 5 seconds pass it will mark the 5 seconds replace
Poy I also added the fix for bug #1132332
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Post to : linuxdcpp
Nevermind, since you could get the previous state this is really easy to
fix.
** Patch added: "Patch 1/2 check the previous state to ignore transitions
coming from the DATA state"
https://bugs.launchpad.net/adchpp/+bug/1132332/+attachment/3544135/+files/check_data_state.patch
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** Patch added: "Patch 2/2 change the state to data and back to the previous
one"
https://bugs.launchpad.net/adchpp/+bug/1132332/+attachment/3544136/+files/send_data_state.patch
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As usual copyright for the above patches is assigned to Jacek Sieka.
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1132332
Title:
The transition to
Public bug reported:
When using the setDataMode function the client won't change to the
STATE_DATA state and thus scripts will not be noticed of the state
change, similarly the transition back to STATE_NORMAL won't be notified.
The main reason why this is not a trivial change is that a lot of our
to an empty string then the flag is gone for that environment (which is usually
used for a single file).
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Okay, that's then my mistake, I'm sorry for that, I'll revert the
commits on the branch
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https://bugs.launchpad.net/bugs/1131962
Title:
Some local variables aren't marked as such
S
I don't know if this will compile well or not, but basically it replaces
the current code by other more simple that still follows the same
guidelines (i.e. don't mark unmarked past events more than once but
provide a tick count so it can be used to see how long has passed since
the last call). The
This patch is bigger but checks all the cases, it basically promotes up
the variables with the same name amongst various for loops to the first
block that will merge all the uses and is not inside a for without going
out of the current function .
Thus:
* Variables in nested for won't get reallocat
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1128591
Title:
+regnick is broken on trunk
Status in ADCH++:
New
Bug description:
Apparantly I
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1130835
Title:
Allow TTH searchs on the bloom plugin to other plugins
Status in ADCH++:
New
Bug
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1131570
Title:
adchpp::Core *getCurrentCore in swig/lua.i is broken because it
shouldn't use
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1131962
Title:
Some local variables aren't marked as such
Status in ADCH++:
New
Bug descri
quot;
https://bugs.launchpad.net/bugs/1131963/+attachment/3542415/+files/export_add_stat.patch
** Branch linked: lp:~klondike/adchpp/adchpp
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https://bugs.launchpad.net/bugs/1131963
Title:
klondike has proposed merging lp:~klondike/adchpp/adchpp into lp:adchpp.
Requested reviews:
Dcplusplus-team (dcplusplus-team)
Related bugs:
Bug #1128591 in ADCH++: "+regnick is broken on trunk"
https://bugs.launchpad.net/adchpp/+bug/1128591
Bug #1130835 in ADCH++: "Allow
Public bug reported:
Some local variables aren't marked as such which could cause problems to
some users. attached patch fixes it.
** Affects: adchpp
Importance: Undecided
Status: New
** Patch added: "Mark some local variables as local. Copyright assigned to
Jacek Sieka."
http
And I also have updated the swig interface properly.
** Patch added: "3/3: Lua interface for the Bloom plugin. Copyright assigned to
Jacek Sieka and stuff xD"
https://bugs.launchpad.net/adchpp/+bug/1130835/+attachment/3541360/+files/bloom_lua.patch
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I have updated the patch so it will also allow reading the statistics
collected by the hub.
** Patch removed: "1/3: Export the hasTTH and hasBloom method so queries can be
made from other plugins. Copyright assigned to Jacek Sieka and stuff xD"
https://bugs.launchpad.net/adchpp/+bug/1130835/
My mistake, but no comodity methods, anyway there was no reason to use
them.
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https://bugs.launchpad.net/bugs/1130835
Title:
Allow TTH searchs on the bloom plugin to other plugins
This version solves all the shortcomings: it provides a getBM method
that doesn't require any arguments, and provides both the hasTTH and
hasBloom methods as functions (so we call getBM) and as methods of the
BloomManager object.
** Patch removed: "3/3: Lua interface for the Bloom plugin. Copyrigh
Public bug reported:
The function adchpp::Core *getCurrentCore is broken since it uses the
static index 1 when calling lua_touserdata despite more elements may
have been added to the stack (the index should instead be the output of
lua_gettop(l) ). The reason why it had worked until now was becaus
I have used a proxy class to wrap the smart pointer so it can be
accessed properly. The solution is still ugly but much less ugly than
using .get()
** Patch removed: "3/3: Lua interface for the Bloom plugin. Copyright assigned
to Jacek Sieka and stuff xD"
https://bugs.launchpad.net/adchpp/+bu
Lua interface for the bloom plugin. It's defined on a different module
so it will be loaded only when explicitly imported.
Current caveats:
It's necessary to pass around the PM object since I couldn't get a valid core
with the method available in lua.i
Swig with lua and shared_ptr don't like each
Updated the patch so it can also be queried whether the Bloom plugin has
or not TTH information on the user.
** Patch removed: "Export the hasTTH method so queries can be made from other
plugins. Copyright assigned to Jacek Sieka and stuff xD"
https://bugs.launchpad.net/adchpp/+bug/1130835/+a
Allow undefined symbols conditionally (needed to compile against
plugins.so files since those don't start by lib).
** Patch added: "2/3: Allow undefined symbols conditionally. Copyright assigned
to Jacek Sieka and stuff xD"
https://bugs.launchpad.net/adchpp/+bug/1130835/+attachment/3540964/+
Public bug reported:
It would be very useful to be able to query the BLOOM filters of the
users over other plugins (this includes at least lua). The attached
patch adds a hasTTH method to the BLOOM plugin interface so other
plugins can do this request.
I intend to add also an extra lua library fo
Public bug reported:
Apparantly I missed a case when preparing the get_user_level patch the
attached patch fixed +reguser so it won't crash with a nil comparison
error.
** Affects: adchpp
Importance: Undecided
Status: New
** Tags: blind is klondike
** Patch added: "Pa
Let's do this then. Attached is the autolevel script as used in some of
the lan parties where I have set up hubs.
** Attachment added: "Autolevel script, copyright assigned to Jacek sieka
except on the 30th of February when it will be assigned back to me for the day."
https://bugs.launchpad.
yup, I'd appreciate if at least one more person reviewed the
code to make sure I didn't overlook anything. All I can say is
that it works in my hub.
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On the future I plan having a command to assign a temporary level
without need of registering as done in verlihub. Right now the
only case I can come from its automatic level assignment based
on external conditions ( in my case ip inside a range and share
amount) to
The previous centralization patch had some issues on access.guard
(basically it didn't make it use access.get_level) this is fixed with
this one.
Remind this one needs to be applied before the other one.
** Patch added: "Patch to centralize level accesses into get_level. Copyright
is hereby give
** Patch removed: "Patch to centralize level accesses into get_level. Copyright
is hereby given to Jacek Sieka (edit)"
https://bugs.launchpad.net/adchpp/+bug/1038556/+attachment/3520405/+files/use_get_level.patch
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The attached patch contains the rest of the older patch using the new
plugindata API in lua. It takes care of requesting the handler. Modifies
the get_level function to use it and adds a set_level function. Finally
it also adds the propper callbacks for the set_level function.
** Patch added: "Pat
This patch makes all the scripts use the get_level function to check the
user level. This makes it easier to have per session levels, or in
general any other kind of level handling since it is now registered.
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This patch makes all the scripts use the get_level function to check the
user level. This makes it easier to have per session levels, or in
general any other kind of level handling since it is now centralized.
** Patch removed: "Same patch as above but with some fixes copyright assigned
to Jacek
Gah wrong bug, sorry for the noise.
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https://bugs.launchpad.net/bugs/930960
Title:
Adch++ doesnt work on ARM architecture
Status in ADCH++:
New
Bug description:
Hi,
i compi
Ok, never mind I'm stupid and was testing my own patch which apparently
was broken (what a surprise). Thanks for improving over my code poy, now
let's see if I can get a working (and cleaner) implementation of the per
connection level patch for the other bug :D
I have cherrypicked your patch into
I can't confirm 2 but I can confirm 1 is false. If the the same handler
on the same connection is assigned twice on the script the free_lua_ref
function won't be called to free the old reference.
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The following patch (applied against the last commit) should do the
trick.
** Patch added: "Patch to fix memory leaks and a possible NPE. Copyright
asigned to Jacek Sieka"
https://bugs.launchpad.net/adchpp/+bug/1118699/+attachment/3519817/+files/use_SWIGLUA_REF.patch
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Poy, the committed patch as is is likely to cause some issues.
Since no check for null is made on free_lua_ref this may crash if it is
used with a null pointer passed by no data being added.
Also on setPluginData you need to get the previous reference and free it
with free_lua_ref or as was done
Bear on mind this patch still requires some testing.
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https://bugs.launchpad.net/bugs/1118699
Title:
Add typeless object storage in per connection data in lua
Status in ADCH++:
N
A patch to get any object stored is on bug #1118699 I'll rewrite the
acces.lua patch to use that api when it gets applied.
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https://bugs.launchpad.net/bugs/1038556
Title:
Per sessio
Public bug reported:
Using SWIGLUA_REF is possible to store arbitrary lua object references
for later usage. The propossed implementation should return nil if the
object is not set and take care of keeping the references.
** Affects: adchpp
Importance: Undecided
Status: New
** Patc
1) Indeed but these functions aren't documented.
2) The patch intends two things, first providing an easy a way to keep some
session dependent data, and , on the other hand make a user level non dependent
on the registration data. The intent is not only allowing users to have a
different level t
** Patch added: "Same patch as above but with some fixes copyright assigned to
Jacek Sieka"
https://bugs.launchpad.net/adchpp/+bug/1038556/+attachment/3267354/+files/session_level_v2.patch
** Patch removed: "Patch to add per session levels. Blah blah blah copyright
assigned to jacek sieka bl
Fixed some bugs involving SID data handling, now all seems kosher.
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Title:
Per session level handling
Status in ADCH++:
New
Bug descripti
** Patch added: "Patch to add per session levels. Blah blah blah copyright
assigned to jacek sieka blah blah blah"
https://bugs.launchpad.net/bugs/1038556/+attachment/3267299/+files/session_level.patch
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Public bug reported:
This patch provides a per session element with some user data, currently
this is just the level but in the future it could be other data.
Similarly it modifies all the other example scripts so they use
get_level and thus the session based level.
** Affects: adchpp
Import
This patch removes python only on windows arches not being x86 since
these seem to be the problematic ones, posix works flawlessly
** Patch added: "Patch to fix that v2. Copyright is hereby given to Jacek Sieka"
https://bugs.launchpad.net/adchpp/+bug/940751/+attachment/3260956/+files/adchpp-2.
This fix was reversed, poy if you could please thell me what's the issue
I can try to get it fixed.
** Changed in: adchpp
Status: Fix Committed => Confirmed
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https://bugs.launc
This is because we seem to be missing the inttypes.h header in MSVC,
there is a project providing these headers which we could bundle:
http://code.google.com/p/msinttypes/
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https://bug
Patch reordering environment setting to fix ruby detection on linux,
please try on windows before commiting.
** Patch added: "Patch to fix that v2. Copyright is hereby given to Jacek Sieka"
https://bugs.launchpad.net/adchpp/+bug/940756/+attachment/3164674/+files/ruby_fix_v2.patch
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The new revision still fails, I tried to reorder environment settings to
ensure the propper envrionment is set before looking for the header this
seems to work well in linux but should be tried on windows.
** Changed in: adchpp
Status: Fix Committed => Confirmed
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Public bug reported:
Currently the adch++ server uses a quite centralized system which is awful from
a security point of view and is anything but helpful on most unices. Here is
the propossal:
* Since we don't have SONAMEs for the libraries we can install them along with
the adchppd binary in /
** Attachment added: "Patch to fix that. Copyright is hereby given to Jacek
Sieka"
https://bugs.launchpad.net/bugs/940756/+attachment/2781084/+files/adchpp-fix_ruby.patch
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Public bug reported:
This patch allows the user select the path to the ruby binary (for
example it is ruby19 in gentoo due to slot dependencies) it also fixes
the CHeader file checking by letting the ruby binary set an appropriate
environment before the test.
** Affects: adchpp
Importance: U
Public bug reported:
There seems to be no need nowadays for this check according to swig
documentation so we now check for this.
** Affects: adchpp
Importance: Undecided
Status: New
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** Patch added: "Patch to fix that. Copyright is hereby given to Jacek Sieka"
https://bugs.launchpad.net/bugs/940751/+attachment/2781058/+files/adchpp-fix_python.patch
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https://bug
Public bug reported:
This patch fixes a doc build problem by updating the path from novice
guide to expert guide.
** Affects: adchpp
Importance: Undecided
Status: New
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** Patch added: "Patch to fix that. Copyright is hereby given to Jacek Sieka"
https://bugs.launchpad.net/bugs/940750/+attachment/2781057/+files/adchpp-fix_guide_paths.patch
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