Question #677391 on ADCH++ changed: https://answers.launchpad.net/adchpp/+question/677391
Francisco Blas Izquierdo Riera (klondike) posted a new comment: Hi Derek, >From my side it's been a really long time since I last played with ADCH++ but I think I did this before. If you check the Entity.h file you'll see the flag definitions for the different users. These flags are the ones that define whether the user shows up with a key or not. There are a few more than just OP or nothing and how the clients display them depends on the clients themselves. You can use the setFlag method in order to set these flags on the objects. If you are using the provided lua examples, you'll notice that the flags are set by the function set_level in access.lua You could probably handle your flag setting there by modifying the "if level >= settings.oplevel.value then" line. IIRC these flags only matter on the client side and the lua scripting will use the entity's level to see whether the entity should have access to a specific function. Hopefully this helps you with your problem. -- You received this question notification because your team Dcplusplus- team is an answer contact for ADCH++. _______________________________________________ Mailing list: https://launchpad.net/~linuxdcpp-team Post to : linuxdcpp-team@lists.launchpad.net Unsubscribe : https://launchpad.net/~linuxdcpp-team More help : https://help.launchpad.net/ListHelp