https://bugs.kde.org/show_bug.cgi?id=424797
--- Comment #5 from Aaron Lavarnway ---
Hey Dmitri,
Unfortunately I'm not primarily a painter so normal use for me and previous
artworks likely won't produce any undesired effects. The one use case in which
this bug was bothering me (colori
https://bugs.kde.org/show_bug.cgi?id=424797
Bug ID: 424797
Summary: Alpha calculations on alpha masked layers with opacity
is 'wrong'?
Product: krita
Version: nightly build (please specify the git hash!)
Platform: Microsoft
https://bugs.kde.org/show_bug.cgi?id=424596
Aaron Lavarnway changed:
What|Removed |Added
Resolution|WAITINGFORINFO |---
Status|NEEDSINFO
https://bugs.kde.org/show_bug.cgi?id=424596
Bug ID: 424596
Summary: Double clicking on a 'recent' open file will open 2
copies of the file.
Product: krita
Version: unspecified
Platform: Other
OS: Other
https://bugs.kde.org/show_bug.cgi?id=424015
Bug ID: 424015
Summary: Dragging the title bar out of fullscreen resizes Krita
to massive proportions
Product: krita
Version: unspecified
Platform: MS Windows
OS:
https://bugs.kde.org/show_bug.cgi?id=423768
--- Comment #2 from Aaron Lavarnway ---
Just measured with a high speed camera, there is a ~200ms delay between first
pen touch and the first frame of drawing. After this delay, the brush returns
to its usual 100+ FPS
This delay doesn't exist whe
https://bugs.kde.org/show_bug.cgi?id=423768
Bug ID: 423768
Summary: Brush presets docker being too large affects
performance of brush rendering and UI.
Product: krita
Version: nightly build (please specify the git hash!)
Pl
https://bugs.kde.org/show_bug.cgi?id=423087
Bug ID: 423087
Summary: Closing a second open image tab will mess up the
rendering of the canvas on the first.
Product: krita
Version: nightly build (please specify the git hash!)
https://bugs.kde.org/show_bug.cgi?id=422609
Bug ID: 422609
Summary: Canvas entirely broken on 4k screens in latest Krita
Plus
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Windows
https://bugs.kde.org/show_bug.cgi?id=419328
--- Comment #5 from Aaron Lavarnway ---
Created attachment 127956
--> https://bugs.kde.org/attachment.cgi?id=127956&action=edit
brush presets redraw framerate
The longer I look into this the weirder it gets.
Removing the 'Brush Presets&
https://bugs.kde.org/show_bug.cgi?id=395861
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
--- Comment #8 from Aaron
https://bugs.kde.org/show_bug.cgi?id=419738
--- Comment #5 from Aaron Lavarnway ---
I generally work at resolutions over 2500x2500, but it seems to take just as
long with resolutions as low as 100x100, as I've just tested.
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https://bugs.kde.org/show_bug.cgi?id=419738
Aaron Lavarnway changed:
What|Removed |Added
Resolution|WAITINGFORINFO |---
Status|NEEDSINFO
https://bugs.kde.org/show_bug.cgi?id=419738
--- Comment #2 from Aaron Lavarnway ---
Created attachment 127835
--> https://bugs.kde.org/attachment.cgi?id=127835&action=edit
Selection timings
Gladly, see attached
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https://bugs.kde.org/show_bug.cgi?id=419328
--- Comment #4 from Aaron Lavarnway ---
Looking further into it, the problem seems to be something related to these 2
commits, as the ones after that day (including the most recent nightly build)
have a laggy smooth-zoom, and those before it seem to
https://bugs.kde.org/show_bug.cgi?id=419328
--- Comment #3 from Aaron Lavarnway ---
Since it hasn't been fixed yet and I'm stuck on an older build because of it, I
looked further into the issue.
It seems to be worse on 4k screens, and the size of the viewport seems to be
affecting i
https://bugs.kde.org/show_bug.cgi?id=419766
--- Comment #2 from Aaron Lavarnway ---
Created attachment 127360
--> https://bugs.kde.org/attachment.cgi?id=127360&action=edit
Ignored fuzziness
Gladly, see attached.
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https://bugs.kde.org/show_bug.cgi?id=419767
Bug ID: 419767
Summary: Pixel data reference layer(s) to select from
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Windows
OS: MS Windows
https://bugs.kde.org/show_bug.cgi?id=419766
Bug ID: 419766
Summary: Magic wand doesn't take into account alpha channel
with the threshold
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Win
https://bugs.kde.org/show_bug.cgi?id=419738
Bug ID: 419738
Summary: Selection marching ants preview severely delayed.
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Windows
OS: MS Windows
https://bugs.kde.org/show_bug.cgi?id=419328
--- Comment #2 from Aaron Lavarnway ---
cd1a423 nightly build's 4d7f346 commit does not seem to affect the zoom, still
getting ~11 FPS when zooming. Have to revert to build 44d8e02 to get a smooth
zoom again
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https://bugs.kde.org/show_bug.cgi?id=419328
Bug ID: 419328
Summary: Canvas zooming framerate performance terrible within
the last several builds.
Product: krita
Version: nightly build (please specify the git hash!)
Platform
https://bugs.kde.org/show_bug.cgi?id=419068
Bug ID: 419068
Summary: More than one fish-eye rulers generate large black
squares in the viewport
Product: krita
Version: nightly build (please specify the git hash!)
Platform: M
https://bugs.kde.org/show_bug.cgi?id=418226
Aaron Lavarnway changed:
What|Removed |Added
Status|REPORTED|RESOLVED
Resolution
https://bugs.kde.org/show_bug.cgi?id=418226
Bug ID: 418226
Summary: Overwriting brush preset creates a duplicate brush
'backup' after restart
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS
https://bugs.kde.org/show_bug.cgi?id=417054
Bug ID: 417054
Summary: Changing name of brush undoes all unsaved changes
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Windows
OS: MS Windows
https://bugs.kde.org/show_bug.cgi?id=416773
Bug ID: 416773
Summary: Refuses to load file that has been opened via Windows
File Explorer if krita is already open
Product: krita
Version: nightly build (please specify the git hash!)
https://bugs.kde.org/show_bug.cgi?id=413859
Aaron Lavarnway changed:
What|Removed |Added
Platform|Other |MS Windows
OS|Linux
https://bugs.kde.org/show_bug.cgi?id=413860
Bug ID: 413860
Summary: Overwriting brush preset removes it from your assigned
tags
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Windows
https://bugs.kde.org/show_bug.cgi?id=413859
Bug ID: 413859
Summary: Pre-cached frames don't save current frame.
Product: krita
Version: nightly build (please specify the git hash!)
Platform: Other
OS: Linux
Status:
https://bugs.kde.org/show_bug.cgi?id=413009
--- Comment #2 from Aaron Lavarnway ---
Created attachment 123432
--> https://bugs.kde.org/attachment.cgi?id=123432&action=edit
Example
(In reply to Boudewijn Rempt from comment #1)
Gladly, notice that after selecting the new layer, despite
https://bugs.kde.org/show_bug.cgi?id=413009
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
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https://bugs.kde.org/show_bug.cgi?id=413009
Bug ID: 413009
Summary: Re-initializing canvas interactions/shortcuts after
messing with other dockers.
Product: krita
Version: nightly build (please specify the git hash!)
Platfo
https://bugs.kde.org/show_bug.cgi?id=412622
--- Comment #2 from Aaron Lavarnway ---
Created attachment 123072
--> https://bugs.kde.org/attachment.cgi?id=123072&action=edit
Dozens of internal error windows
Strange, when I first encountered the error, there was no content in the popup
d
https://bugs.kde.org/show_bug.cgi?id=412622
Bug ID: 412622
Summary: Using any feathering other than 0 when using the magic
wand crashes.
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Wind
https://bugs.kde.org/show_bug.cgi?id=412622
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
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https://bugs.kde.org/show_bug.cgi?id=412149
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
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https://bugs.kde.org/show_bug.cgi?id=412149
Bug ID: 412149
Summary: Colorize mask color swatch index gets shuffled when
setting transparent
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS W
https://bugs.kde.org/show_bug.cgi?id=412096
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
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https://bugs.kde.org/show_bug.cgi?id=412096
Bug ID: 412096
Summary: Line tool brush size cannot be changed with shortcuts
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Windows
OS: MS Windows
https://bugs.kde.org/show_bug.cgi?id=411232
Bug ID: 411232
Summary: Reference images cause crashing every 5-10 minutes on
all available versions.
Product: krita
Version: unspecified
Platform: MS Windows
OS:
https://bugs.kde.org/show_bug.cgi?id=48
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
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https://bugs.kde.org/show_bug.cgi?id=48
Bug ID: 48
Summary: Reference image renders at half native resolution on
high DPI displays.
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS W
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #53 from Aaron Lavarnway ---
Aha, I found the issue. Nvidia had vertical sync forced on, which added
significant drawing/panning delay.
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https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #52 from Aaron Lavarnway ---
On the most recent nightly build (and the most recent test build you've given
me), it's fixed. But I think It also applies some sort of
smoothing/stabilization to the pen in general. Including brushe
https://bugs.kde.org/show_bug.cgi?id=409617
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
--- Comment #5 from Aaron
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #50 from Aaron Lavarnway ---
Awesome, I'll follow those as well. Thank you for all the help!
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https://bugs.kde.org/show_bug.cgi?id=409894
Aaron Lavarnway changed:
What|Removed |Added
CC||i...@ralek.art
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Aaron Lavarnway changed:
What|Removed |Added
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https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #46 from Aaron Lavarnway ---
Panning and Rotating works great!
New bug arises though-
If I rotate the canvas back and forth without picking the pen up, the canvas
'drifts' up and to the left.
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--- Comment #41 from Aaron Lavarnway ---
Wow! DK7 completely fixed it. It feels significantly smoother now when
space+panning. When directly comparing it to the pan tool, it's like night and
day.
If you got rid of the panning stabilizer (or redu
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #39 from Aaron Lavarnway ---
Sorry for the confusion.
Shortly after figuring out why the canvas wasn't smooth, I did a few tests of
my own such as updating drivers, trying on different screens, using the mouse
to pan instead of the t
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #37 from Aaron Lavarnway ---
(In reply to Dmitry Kazakov from comment #35)
> It looks much better than it used to be, right?
It does look better than it used to be, that's for sure. But that got fixed
when I did a clean wipe of all
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #36 from Aaron Lavarnway ---
Paintstorm Studio is the 'other', though Affinity Photo also has very smooth
pan/zoom/rotate. I used Clip Studio Paint for 5 years, then when I upgraded to
the 4k Cintiq the canvas FPS dropped to ~12
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #34 from Aaron Lavarnway ---
Created attachment 121469
--> https://bugs.kde.org/attachment.cgi?id=121469&action=edit
Time graph animation
Unfortunately not, as far as I can tell.
I attached another graphic that shows the problem
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #32 from Aaron Lavarnway ---
Created attachment 121447
--> https://bugs.kde.org/attachment.cgi?id=121447&action=edit
Updates smoothing skip
While it is slightly 'smoother', unfortunately the frames themselves aren
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #30 from Aaron Lavarnway ---
I was actually thinking the same thing about re-using a brush stabilizer for
things like panning, zooming and rotating. But I don't understand how all of
the behind-the-scenes works so I didn't sug
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #27 from Aaron Lavarnway ---
(In reply to Aaron Lavarnway from comment #26)
> it also drops frames since it's not rendering under 60FPS.
*since it is now rendering under 60FPS
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https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #26 from Aaron Lavarnway ---
Unfortunately I don't have many friends with other graphics cards so I didn't
mean for the list to be an all-encompassing sample set.
The issue is still there when using software rendering. But in a
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #24 from Aaron Lavarnway ---
I've been asking around to some other artists, and this seems to be a
widespread issue.
So far it's been confirmed happening on:
Win 10 / GTX 980TI / 64GB (mine)
Ubuntu 19.04 / GTX 980TI /
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #23 from Aaron Lavarnway ---
Created attachment 121426
--> https://bugs.kde.org/attachment.cgi?id=121426&action=edit
DebugView Logs 4.2.2
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--- Comment #22 from Aaron Lavarnway ---
Created attachment 121425
--> https://bugs.kde.org/attachment.cgi?id=121425&action=edit
Graphic describing the issue
I don't have low FPS, just the effect of low FPS due to the canvas being
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #20 from Aaron Lavarnway ---
Created attachment 121424
--> https://bugs.kde.org/attachment.cgi?id=121424&action=edit
DebugView Logs 4
Yes the frame timing issue happens with both space+click and the pan tool. I'm
not using t
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #18 from Aaron Lavarnway ---
Created attachment 121420
--> https://bugs.kde.org/attachment.cgi?id=121420&action=edit
Canvas 'jumping' when panning
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--- Comment #17 from Aaron Lavarnway ---
Created attachment 121419
--> https://bugs.kde.org/attachment.cgi?id=121419&action=edit
DebugView Logs 3
I can tell it's "faster", but it's just still extremely "not right&quo
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #15 from Aaron Lavarnway ---
Created attachment 121416
--> https://bugs.kde.org/attachment.cgi?id=121416&action=edit
Coalesced frame view
Grey square is canvas, with white plus for positional clarity.
Stacked frames from hig
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #14 from Aaron Lavarnway ---
Created attachment 121415
--> https://bugs.kde.org/attachment.cgi?id=121415&action=edit
DebugView Logs 2
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--- Comment #12 from Aaron Lavarnway ---
Because of intermittent freezing when using DebugView, yes I see ~30 FPS lines.
When I'm not using DebugView (such as with normal use) I see 100+ FPS like you.
"Canvas FPS: 104.3" But the canva
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #9 from Aaron Lavarnway ---
Created attachment 121400
--> https://bugs.kde.org/attachment.cgi?id=121400&action=edit
New package slow motion
Notice how the blue cross moves at an inconsistent speed, despite the cursor
updating co
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #8 from Aaron Lavarnway ---
Hey Dmitry, this package seems to be noticeably smoother, though it's hard to
tell.
Taking more high speed footage, I've found that instead of getting 'stuck'
every other frame, it's now
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #7 from Aaron Lavarnway ---
Created attachment 121399
--> https://bugs.kde.org/attachment.cgi?id=121399&action=edit
DebugView logs
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https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #4 from Aaron Lavarnway ---
Updated scope:
I've asked several artist friends of mine to see if they notice it, and each
one (all windows 10, various hardware) said they notice it doesn't seem smooth.
I've installed a dual
https://bugs.kde.org/show_bug.cgi?id=409460
--- Comment #3 from Aaron Lavarnway ---
Created attachment 121316
--> https://bugs.kde.org/attachment.cgi?id=121316&action=edit
Emulated example of rendering issue
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--- Comment #2 from Aaron Lavarnway ---
The 'diagnostics' I'm referring to are the 'Debug logging of OpenGL framerate'
outputs. Which as I said in the original post, do show 100+ fps (or 60 fps if
vsync is forced on in nvidia
https://bugs.kde.org/show_bug.cgi?id=409460
Bug ID: 409460
Summary: Canvas pan & zoom frame 'spacing' inconsistent
Product: krita
Version: 4.2.2
Platform: MS Windows
OS: MS Windows
Status: REPORTED
Severit
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