[with reference to:
http://lists.qt-project.org/pipermail/interest/2016-October/025009.html]
Am 21.04.17 um 15:17 schrieb Xavier Bigand:
> This is not directly related, but that it is why I thought it was a Qt
> bug. It it so easy in OpenGL to use badly API and having a good result
> that will wor
ps: i had a chat with a mozilla developer some time ago: they never use
desktop opengl on windows, but only use ANGLE with a fallback to
software rendering, if the application crashes on customer's machines.
You can force Qt to use Angle by setting the QT_OPENGL environment
variable to QT_OPENG
>> It seems to be specific to the following configuration: - Nvidia
>> geforce 1060 or 1070 at least (can't reproduce with a 980 GTX)
>
> So you actually tried with another GPU (possibly different driver)
> and said yourself that you cannot reproduce this. So why suspect
> Qt/QML in the first plac
This is not directly related, but that it is why I thought it was a Qt bug.
It it so easy in OpenGL to use badly API and having a good result that will
work on almost all configurations.
Dislike in Vulkan there is no way to check if APIs are correctly used, so
when we test our engine we can't real
I'm not an OpenGL expert, so this might be completely unrelated, but
this reminded me of
http://lists.qt-project.org/pipermail/interest/2016-October/025009.html
On 21.04.2017 14:51, Xavier Bigand wrote:
> Hi Oliver,
>
> All other applications that crash at startup on the hardware on which
> we
Hi Oliver,
All other applications that crash at startup on the hardware on which we
also have the issue are made with Qt, games and all other applications are
running fine.
We finally found that it is specific to the latest Nvidia driver 381.65 and
at least geforce 1070 and 1060, we have tested on
> Am 20.04.2017 um 21:04 schrieb Xavier Bigand :
>
> It is not necessary a bug from Nvidia, it can comes from bad parameters to
> functions like glDrawElements. Nividia drivers don't check a lot the
> parameters and given wrong values can cause buffer overflows,...
Still a bug in nVidia code
> Am 20.04.2017 um 19:27 schrieb Xavier Bigand :
>
> ...
>
> It seems to be specific to the following configuration:
> - Nvidia geforce 1060 or 1070 at least (can't reproduce with a 980 GTX)
So you actually tried with another GPU (possibly different driver) and said
yourself that you cannot
> Am 20.04.2017 um 19:27 schrieb Xavier Bigand :
>
> Hi,
>
>
> I think that I have found a crash in the nvidia drivers made by QtQuick.
>
> On the computer on which our application crash at startup in the nvoglv32.dll
> QtCreator crash too in the same way, that it why I suspect that it comes
Here is the trace.
I don't know if it is an error from the Nvidia drivers or Qt.
2017-04-20 23:01 GMT+02:00 Xavier Bigand :
> Ok, Thank you for suggestions Sergio, I also never used Apitrace.
>
> The black list seems to be a good thing even if it can't work for us as
> for the moment we have our
Ok, Thank you for suggestions Sergio, I also never used Apitrace.
The black list seems to be a good thing even if it can't work for us as for
the moment we have our homebrew 3D engine that directly call opengl.
If you have tips to migrate our engine to Angle I will be interested
because the last t
On 2017-04-20 20:04, Xavier Bigand wrote:
It is not necessary a bug from Nvidia, it can comes from bad
parameters to functions like glDrawElements.
Could be, but you'll have to prove it.
I suggest:
- Create a minimal-testcase which reproduces the problem
- Run apitrace on it [1] (Never used it
>> I think that I have found a crash in the nvidia drivers made by QtQuick.
>
> Then the bug is in NVidia code. Report to them, please.
broken opengl drivers are a known issue on windows. it may be reasonable
to add this driver/device combination to the qt opengl blacklist and
enforce the use of
It is not necessary a bug from Nvidia, it can comes from bad parameters to
functions like glDrawElements. Nividia drivers don't check a lot the
parameters and given wrong values can cause buffer overflows,...
2017-04-20 19:35 GMT+02:00 Thiago Macieira :
> On quinta-feira, 20 de abril de 2017 10:2
On quinta-feira, 20 de abril de 2017 10:27:03 PDT Xavier Bigand wrote:
> I think that I have found a crash in the nvidia drivers made by QtQuick.
Then the bug is in NVidia code. Report to them, please.
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source T
Hi,
I think that I have found a crash in the nvidia drivers made by QtQuick.
On the computer on which our application crash at startup in the
nvoglv32.dll QtCreator crash too in the same way, that it why I suspect
that it comes from Qt.
It seems to be specific to the following configuration:
-
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