> Am 20.04.2017 um 21:04 schrieb Xavier Bigand <flamaros.xav...@gmail.com>: > > It is not necessary a bug from Nvidia, it can comes from bad parameters to > functions like glDrawElements. Nividia drivers don't check a lot the > parameters and given wrong values can cause buffer overflows,...
Still a bug in nVidia code then. Again, an OpenGL driver is *not* supposed to crash, even with bad input. That's what the OpenGL standard mandates... And buffer overflows, God beware :) Report this to nVidia asap (you might get a reward for discovering a security hole ;)). Cheers, Oliver _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest