Hi all,
I'm running QML on embedded device (IPTV set-top box) which has separate
hardware layer fo video output, placed under UI layer where QML paints.
Now I'd like create QML item providing transparent "hole", i.e. transparent
rect hich would not blend with content underneath, but "erasing" i
Hello,
I am sparring with QIcon::fromTheme() on OS X, and have the feeling I'm missing
something from the documentation.
From
"Note: By default, only X11 will support themed icons. In order to use themed
icons on Mac and Windows, you will have to bundle a compliant theme in one of
your themeS
Using VSAddin 1.2.3 with VS2012. When creating a new Qt project the
vcxproj.user file generated incorrectly.
For example:
xmlns="http://schemas.microsoft.com/developer/msbuild/2003";>
Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
PATH=$(QTDIR)\bin%3b"$QTDIR\bin%3b$(PATH)
These top level "entry points" is something we are looking at right now.
For now using the createWindowContainer() approach is probably the easiest.
Cheers,
Sean
On Wednesday 23 Dec 2015 12:33:58 Nye wrote:
> Hello Harald,
> In my investigations, to be honest, I was not able to use QOpenGLWidge
Hello Harald,
In my investigations, to be honest, I was not able to use QOpenGLWidget at
all (Qt3D as you've seen requires a QWindow subclass). I ended up creating
a QOpenGLWindow and then integrating it into my layout exactly through the
QWidget::createWindowContainer() function. Hopefully someone
Is there a way to use Qt3D with QOpenGLWidget?
Currently I am using QWidget::createWindowContainer(), but that should be
avoided as much as possible according to this blog post
http://blog.qt.io/blog/2014/11/20/qt-weekly-20-completing-the-offering-qopenglwindow-and-qrasterwindow/
So I am wonderi