Sorry, email sent accidentally. Elaborating: if "a" changes, the
engine *might* do a topological sorting of a's dependencies to
minimize the number of reevaluations. But I would never ever rely on
such a thing being present and consider it an implementation detail.
On 2 April 2015 at 00:21, Giusep
On 1 April 2015 at 19:11, Preet wrote:
>
> I would have expected two invocations of onPerimeterChanged, but it gets
> called only once. The QML engine avoids the redundant change and I'm curious
> as to how this is done.
http://en.wikipedia.org/wiki/Topological_sorting
--
Giuseppe D'Angelo
Qt 5.4?
Em qui, 2 de abr de 2015 às 00:03, Preet
escreveu:
> On Wed, Apr 1, 2015 at 4:57 PM, Daniel França
> wrote:
>
>> For me even your second example calls onPerimeterChanged only once.
>> It seems that Qt is smart enough to only notify once when it's evalating
>> an expression (that's actua
On Wed, Apr 1, 2015 at 4:57 PM, Daniel França
wrote:
> For me even your second example calls onPerimeterChanged only once.
> It seems that Qt is smart enough to only notify once when it's evalating
> an expression (that's actually a js function).
>
That's strange. For me it results in onPerimete
On Wednesday 01 April 2015 17:07:55 Kyle Neal wrote:
> Here is the implementation of my valid utf8 checker
>
> bool Parser::isUTF8( std::string string )
> {
> QString utf8str = QString::fromUtf8( string.c_str() );
>
> for ( int i = 0; i < utf8str.length(); i++ ) {
> if ( utf8str
Hey guys, first of all, I've been an active member in #qt and I appreciate
all the help I've received from the guys in there. I started Qt a couple of
months ago for a new project and I could not have got this far without
everyone's help. I am very grateful.
I'm hoping for a little bit of a code r
For me even your second example calls onPerimeterChanged only once.
It seems that Qt is smart enough to only notify once when it's evalating an
expression (that's actually a js function).
Em qua, 1 de abr de 2015 às 19:12, Preet
escreveu:
> Hi all
>
> I want to understand how redundant QML prop
On Wed, Apr 01, 2015 at 10:35:20AM +1100, Hamish Moffatt wrote:
> On 25/03/15 05:16, Thiago Macieira wrote:
> > On Tuesday 24 March 2015 17:29:39 Gunnar Roth wrote:
> >> Does anybody know why QT_STRICT_ITERATORS is not standard?
> > First, because it breaks existing, legitimate code that mixes cons
I'm not sure what is going on. I just connected a Nexus 6 and tried to deploy
to it. This is an existing project that worked on my Note 2. I'm not sure if
this is Qt, Creator, androiddeployqt or what.
Help?
Error follows
Downloading https://services.gradle.org/distributions/gradle-2.2.1-all.zi
On 2015-04-01 10:28, Giuseppe D'Angelo wrote:
> Il 01/04/2015 15:42, Matthew Woehlke ha scritto:
>> If I go the route of pre-rendering the text into a QImage, what is the
>> easiest way, using only the modern QOpenGL classes (since there is no
>> longer bindTexture either), to get that into an Open
Hi all
I want to understand how redundant QML property binding evaluations are
mitigated. Does anyone have a high level idea of how this might be done?
Consider the following case of properties describing a triangle:
Item {
property real a: 2;
property real b: 3;
property real c: Math.s
On Tuesday 31 March 2015 12:13:19 Alexis Guilloteau wrote:
> I am working on a sc6000x board (at91sam9261 micro, linux 2.6.24) and i am
> trying to compile qt use it with qt creator to make application for my
> board.
Qt 4.4.3 is way, way too old.
Upgrade.
--
Thiago Macieira - thiago.macieira (
I think StackView is what you are looking for
http://doc.qt.io/qt-5/qml-qtquick-controls-stackview.html
On Thu, Mar 26, 2015 at 3:11 PM, Chandralatha Harish <
chandralath...@gmail.com> wrote:
> Hi
>
> Can somehow help me with the right way of navigation between screens.
>
> Screen1<---> Screen 2
-Original Message-
Sent: Wednesday, April 01, 2015 3:42 PM
To: interest@qt-project.org
Subject: [Interest] QOpenGLWidget and text
> I've been working on porting a Qt4 GL application to Qt5, using the new
> QOpenGL classes instead of the old and deprecated QGL classes.
> Some of it was re
Il 01/04/2015 15:42, Matthew Woehlke ha scritto:
If I go the route of pre-rendering the text into a QImage, what is the
easiest way, using only the modern QOpenGL classes (since there is no
longer bindTexture either), to get that into an OpenGL texture?
A rough game plan is this:
* Create a QI
hi,
I wanted to host a WPF user control in my QT application.
So I created a CLI dll that returns the HWND of the user control. It
creates an HwndSource for the WPF control and returns the handle of that
HWND source.
I added reference to this CLI dll from my QT application and tried to get
the HWN
On 2015-03-31 11:16, Alessio Mochi wrote:
> Actually I have two or three different rendering context (create multiple
> QGLWidget).
> Your solution for qt 4.7 is right for share resource (I would like share vbo
> between different rendering context)?
> Can you link a qt example or documentation?
Hello,
I am working on a sc6000x board (at91sam9261 micro, linux 2.6.24) and i am
trying to compile qt use it with qt creator to make application for my
board.
When configuring qt i have no error but when i "make" it i have the error :
g++ -c -include .pch/release-shared-emb-arm/QtCore -pipe -pi
Hey!
I am pleased to announce my custom widget for displaying binary data in
traditional hex-editor style. QHexView can be useful if you want to show
hex data in human-friendly form.
Build instructions, widget screenshot and example are available on project
homepage. Comments and questions are wel
Hi
Can somehow help me with the right way of navigation between screens.
Screen1<---> Screen 2 <---> Screen3 and so on
Are there any samples available?
___
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/inter
hi Friedemann,
Thanks for the information,
adding
QT += axcontainer to my .pro solved the issue and I can use the ActiveQt
interfaces for Example: SetControl without any issues.
I was just wondering, if above trick solves the problem, then
why Qt documentation suggests to build ActiveQt static lib
Hello Matthew,
thanks for reply.
Actually I have two or three different rendering context (create multiple
QGLWidget).
Your solution for qt 4.7 is right for share resource (I would like share vbo
between different rendering context)?
Can you link a qt example or documentation?
Thanks in a
I've been working on porting a Qt4 GL application to Qt5, using the new
QOpenGL classes instead of the old and deprecated QGL classes.
Some of it was really easy. Some of it is requiring MASSIVE amounts of work.
I refer specifically to the removal of the text rendering methods. Since
these are re
Hello,
up to qt 5.4.1 i could rather nicely flick a flickable on our single touch device. but using recent qt 5.5 no flicking but just move is possible anymore.
Anybody got a clue what happening here?
I read http://www.kdab.com/current-state-windows-embedded-compactwec-platform-support-qt/ a
Hi,
On Wednesday 01 Apr 2015 00:14:28 Unai IRIGOYEN wrote:
> Hi,
> I have been playing with the upcoming Qt3D those days and especially the QML
> APIs.
> I was wondering if there is a means of changing the opacity of an entity and
> all children at the same time (same behavior as in QtQuick). At t
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