[Gambas-user] Help with DrawingArea and class design

2013-01-17 Thread Ulrich Hartmann
Hi all, I'm trying to create a class which can draw a pixel-font character on screen and would let me edit the pixels (this is for my graphic lcd connected to an arduino project). So I started playing around with the Paint class in Gambas3. So here are my questions: If I wanted to create my ow

Re: [Gambas-user] Help with DrawingArea and class design

2013-01-17 Thread Caveat
As a kind of getting started hint (not sure how far you got already), I have some code I wrote a while back to draw hex values as binary using little red boxes to represent the 1 bits...in the good old days, you'd often get custom sprites or characters defined with a bunch of DATA statements an

Re: [Gambas-user] Help with DrawingArea and class design

2013-01-17 Thread Tobias Boege
On Thu, 17 Jan 2013, Ulrich Hartmann wrote: > Hi all, > > I'm trying to create a class which can draw a pixel-font character on screen > and would let me edit the pixels (this is for my graphic lcd connected to an > arduino project). So I started playing around with the Paint class in Gambas3. >