Hi all, I'm trying to create a class which can draw a pixel-font character on screen and would let me edit the pixels (this is for my graphic lcd connected to an arduino project). So I started playing around with the Paint class in Gambas3.
So here are my questions: If I wanted to create my own class in which I would need to draw stuff like boxes which represent the characters pixels and make them clickable to activate or deactivate pixels (eg. draw characters), which class would I use to inherit from (DrawAerea?)? Also how would I be able to draw form within my new class when it seems to be only possible to draw in the _Draw event of the DrawingArea (can I hijack the _Draw event insde the new class inherited from DrawigArea to do the drawing)? I guess what I want is more like my own component to display and edit a pixel character. Tips and help would be highly appreciated! Uli ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnmore_122712 _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user